A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.
Program
- Award
- Information Science (Minor)
- CIP
- 29.0406
- Credits (computed from items)
- 602-634
- Catalog edition
- 2026-2027
- Checklist type
- degree-program
Identifiers
- IPEDS UNITID
- 190415
- CourseShelf checklist
- CK_190415_8f56493a
- CollegeTransfer.Net
- Institution Transfer Profile
- Source
- CourseShelf publish 61
Requirements to complete
Every course or condition the catalog lists, in the catalog's order.
Duffield Engineering
3 items
- Core RequirementNot resolved to a course1 Course
- Concentration CoursesNot resolved to a course3 Courses
- Elective 1Not resolved to a course1 Course
Nolan School
5 items
- Core RequirementNot resolved to a course1 Course
- Concentration CoursesNot resolved to a course2 Courses
- 3 Credits.
- 3 Credits.
- Elective 1Not resolved to a course1 Course
Other Colleges
3 items
- Core RequirementNot resolved to a course1 Course
- Concentration CoursesNot resolved to a course3 Courses
- Elective 1Not resolved to a course2 Courses
Behavioral Science
0 items
Core Requirement
major core · 1 item
- 3
Concentration Courses *
concentration · 2 items
- 3
- 1-3
Human-Algorithm Behavior
21 items
- 4
- 4
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 4
- 3
- 3
- 3
- 3
- 3
- 3
- INFO 4490Not resolved to a course3
- 3
- 3
- 1-4
Applied Machine Learning: Methods and Applications
0 items
Building Inclusive Computing Organizations
0 items
Law, Policy, and Politics of Artificial Intelligence (AI)
0 items
Neural Networks in Practice
0 items
Technology and Social Change Practicum
1 item
- 3
Data Science
0 items
Core Requirement
major core · 1 item
- or: INFO 2951 Introduction to Data Science with R4
Concentration Courses *
concentration · 5 items
- 3
- 3
- 3
- 3
- 1-3
Data and Technology for Organizing
29 items
- 4
- 4
- 4
- 3-4
- 3
- 4
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 4
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 1-4
Advanced NLP for Humanities Research
0 items
Applied Machine Learning: Methods and Applications
0 items
Building Inclusive Computing Organizations
0 items
Law, Policy, and Politics of Artificial Intelligence (AI)
0 items
Neural Networks in Practice
0 items
Technology and Social Change Practicum
7 items
- 4
- 4
- 4
- 3
- 3
- 3
- 4
Digital Culture and Production
0 items
Core Requirement 1
major core · 1 item
- or: INFO 2921 Inventing an Information Societyor: INFO 3200 Technology, Behavior and Societyor: INFO 4140 Law, Policy, and Politics of Cybersecurityor: INFO 4260 Computing On Earth: Planetary Dimensions and Consequence of Computingor: INFO 4270 Copyright for Information Systemsor: INFO 4940 Special Topics in Information Science3-4
Concentration Courses *
concentration · 22 items
- 4
- As published: “Topics in Media Arts 2”3
- 3
- 3
- 3
- INFO 2300Not resolved to a course4
- 4
- 3
- As published: “Introduction to Computer Game Design 3”4
- 3
- 3
- 3
- 3
- 3
- As published: “Advanced Topics in Computer Game Design 3”3
- 4
- 3
- 3
- 4
- 3
- 4
- As published: “Special Topics in Information Science 1”1-4
Clockwork: Infrastructure, Work, and Time
0 items
Design Thinking, Media, and Community
0 items
Human Centered Design and Engaged Media
0 items
Law, Policy, and Politics of Artificial Intelligence (AI)
0 items
Producing Culture About, With, and Through Tech
0 items
Technology and Social Change Practicum
1 item
- 3
Information Ethics, Law, and Policy
0 items
Core Requirement
major core · 1 item
- or: INFO 1260 Choices and Consequences in Computing3
Concentration Courses *
concentration · 3 items
- 3
- 3
- 1-3
Human-Algorithm Behavior
26 items
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 4
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 1-4
Clockwork: Infrastructure, Work, and Time
0 items
Technology and Social Change Practicum
0 items
Law, Policy, and Politics of Artificial Intelligence (AI)
2 items
- or: PUBPOL 2301 Introduction to Public Policy4
- 3
Interactive Technologies
0 items
Core Requirement
major core · 1 item
- or: INFO 4320 Introduction to Rapid Prototyping and Physical Computing3-4
Concentration Courses *
concentration · 15 items
- 4
- 3
- 3
- 4
- 3
- 3
- As published: “Advanced Topics in Computer Game Design 1”3
- 3
- 4
- 3
- 3
- 3
- 3
- 4
- 1-4
Human-AI Interaction Design Research
4 items
- 4
- 4
- 4
- 4
Networks, Crowds, and Markets
0 items
Core Requirement
major core · 1 item
- 3
Concentration Courses *
concentration · 2 items
- 3
- 1-3
Human-Algorithm Behavior
21 items
- 4
- 4
- 4
- 4
- 3
- 3
- 3
- 3
- 4
- 3
- 3
- 3
- 3
- 3
- 3
- 4
- 3
- 3
- 3
- 3
- 1-4
Applied Machine Learning: Methods and Applications
0 items
Law, Policy, and Politics of Artificial Intelligence (AI)
0 items
Social Dynamics and Network Analytics
0 items
Technology and Social Change Practicum
5 items
- 3
- 4
- 3
- SOC 3080Not resolved to a course3
- 3
User Experience
0 items
Core Requirement
major core · 1 item
- 3
Concentration Courses *
concentration · 20 items
- 3
- 4
- 3
- As published: “Introduction to Computer Game Design 1”4
- 3
- 3
- As published: “Advanced Topics in Computer Game Design 1”3
- 4
- 3
- 4
- 3
- 3
- 3
- 4
- 3
- 3
- 3
- INFO 4490Not resolved to a course3
- 3
- 1-4
Clockwork: Infrastructure, Work, and Time
0 items
Design Thinking, Media, and Community
0 items
Human-AI Interaction Design Research
0 items
Technology and Social Change Practicum
1 item
- 3
Source. Cornell University, catalog 2026-2027 — https://catalog.cornell.edu/programs/information-science-minor/. Captured page pages/0280.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.