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Program checklist · Design and Technology Major

Design and Technology Major

Fordham University · Bronx, NY

A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.

Program
Award
Design and Technology Major
CIP
09.0702
Catalog edition
0170
Checklist type
degree-program
Description
The major in design and technology consists of a total of 11 courses with three (3) required courses and eight (8) electives. The eight elective courses are chosen across four competencies that reflect the breadth of design practice. Students take two (2) courses in each of the four competencies, creating flexible, individualized pathways. Students emerge with a broad foundation for thinking and making, equipped to use design and technology as lenses for inquiry, collaboration, and creative expression across diverse contexts.
Identifiers
IPEDS UNITID
191241
CourseShelf checklist
CK_191241_1e5d6ad3
CollegeTransfer.Net
Institution Transfer Profile
Source
CourseShelf publish 61

Requirements to complete

Every course or condition the catalog lists, in the catalog's order.

CIP Code

0 items

    Core Courses

    major core · 3 items
    1. As published: “Intro to Media Design”
      3
    2. As published: “Intro to Design Prototyping”
      4
    3. As published: “Capstone Seminar”
      4

    Competency Courses

    0 items

      Take two courses in each competency. 1

      4 items
      1. Social Responsibility (Design as Social)
        Not resolved to a course
        6 to 8
      2. Business Strategy (Design as Product)
        Not resolved to a course
        6 to 8
      3. Design Methods (Design as Process)
        Not resolved to a course
        6 to 8
      4. Making (Design as Material)
        Not resolved to a course
        6 to 8

      Social Responsibility Competency courses

      25 items
      1. As published: “ST: Managing Diversity in Media”
        3
      2. As published: “Media Advocacy”
        4
      3. As published: “Ethical Issues in Media”
        4
      4. As published: “Children and Media”
        4
      5. As published: “International Communication”
        4
      6. As published: “Digital Property: Rights, Policies, and Practice”
        4
      7. As published: “Race, Gender, and Digital Media”
        4
      8. As published: “Digital Media and Advocacy”
        4
      9. As published: “Resistance and Global Activism”
        4
      10. As published: “Privacy and Surveillance”
        4
      11. As published: “Digital Media and Public Responsibility”
        4
      12. As published: “Nonprofit and Advocacy Writing”
        4
      13. As published: “Writing for Public Policy”
        4
      14. As published: “Ecological Spiritualities”
        3
      15. As published: “Religion and Ecology”
        4
      16. As published: “Religion, Theology, and New Media”
        4
      17. As published: “Urbanism”
        3
      18. As published: “BRONX: Seen & Unseen”
        4
      19. As published: “Environmental Design”
        4
      20. As published: “Art of the Interview”
        4
      21. As published: “Art and Action on the Bronx River”
        4
      22. As published: “Art, Design, and Politics”
        4
      23. As published: “Ecology for Designers”
        4
      24. As published: “Visual Justice: Enacting Change Through Image-Based Storytelling”
        4
      25. As published: “Feminist and Women's Studies”
        4

      Business Strategy Competency courses

      15 items
      1. As published: “ST: Understanding Audiences/Users”
        3
      2. As published: “Digital Media & Promo Comm”
        3
      3. As published: “ST: Intensive Sector Analysis: TV”
        3
      4. As published: “ST: The Business of Video Games”
        3
      5. As published: “Social Media”
        3
      6. As published: “Business of Media and Entertainment”
        3
      7. As published: “Business of New Media”
        3
      8. As published: “Business of Sports Media”
        3
      9. As published: “ST: Managing Diversity in Media”
        3
      10. As published: “Platforms, Power, Policy”
        4
      11. As published: “Web Analytics”
        3
      12. As published: “AI and Data-Driven Marketplaces”
        3
      13. As published: “Exploring Entrepreneurship”
        3
      14. As published: “Innovation and Resilience”
        3
      15. As published: “Fundamentals of Integrated Marketing Communication”
        3

      Design Methods Competency courses

      7 items
      1. As published: “Digital Research Methods”
        4
      2. As published: “Digital Ethnography”
        4
      3. As published: “Data Visualization”
        4
      4. As published: “Game Culture:Theory & Practice”
        4
      5. As published: “Values in Design”
        4
      6. As published: “Visual Thinking”
        3
      7. As published: “Speculative Design”
        4

      Making Competency courses

      21 items
      1. As published: “Digital Production for New Media”
        4
      2. As published: “Digital Video Production I for DTEM”
        4
      3. As published: “Writing for Online Media”
        4
      4. As published: “Digital Video Production II”
        4
      5. As published: “Digital Creative Writing”
        4
      6. As published: “Writing for Digital Spaces”
        4
      7. As published: “Web Apps Design and Development”
        3
      8. As published: “Mobile Commerce & Apps”
        3
      9. As published: “Introduction to Digital Photography”
        4
      10. As published: “Film/Video I”
        4
      11. As published: “Phone to Book”
        4
      12. As published: “Graphic Design and Digital Tools”
        4
      13. As published: “Film/Video II”
        4
      14. As published: “Web Design & Digital Portfolios”
        4
      15. As published: “Typography and Design”
        4
      16. As published: “Book and Zine Design”
        4
      17. As published: “Type in Motion”
        4
      18. As published: “Introduction to Motion Graphics”
        4
      19. As published: “Logos, Branding, and Presentation”
        4
      20. As published: “Film/Video Installation”
        4
      21. As published: “Film/Video Animation”
        4
      Source. Fordham University, catalog 0170 — https://bulletin.fordham.edu/undergraduate/design-and-technology/major/. Captured page pages/0170.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.