A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.
Program
- Award
- Minor in
- CIP
- 11.0804
- Catalog edition
- 2026-2027 Undergraduate Bulletin
- Checklist type
- degree-program
Identifiers
- IPEDS UNITID
- 191649
- CourseShelf checklist
- CK_191649_270b786d
- CollegeTransfer.Net
- Institution Transfer Profile
- Source
- CourseShelf publish 61
Requirements to complete
Every course or condition the catalog lists, in the catalog's order.
Required Courses - Semester Hours: minimum 6
2 items
- FA 102AIntroduction to New Media Design Semester Hours: 3-4Not resolved to a course
- CSC 006(CS) The Art and Science of Computer Games Semester Hours: 3-4Not resolved to a courseor: CSC 015 - (CS) Fundamentals of Computer Science I: Problem Solving and Program Design Semester Hours: 4
Elective Courses – Semester Hours: minimum 12
0 items
Fine Arts Electives - Semester Hours: at least 6
9 items
- FA 102BDesign for Social Media, The Web and Other Screen-Based Media Semester Hours: 3Not resolved to a course
- FA 102CSound, Motion and Strategy Design Semester Hours: 3Not resolved to a course
- FA 102DUser Experience Design Semester Hours: 3Not resolved to a course
- FA 051Graphic Design Studio Semester Hours: 3Not resolved to a course
- FA 051AGraphic Design Studio: Typography Semester Hours: 3Not resolved to a course
- FA 052Industrial Design: Design Theory Semester Hours: 3Not resolved to a course
- FA 158E-Publication Design Semester Hours: 3Not resolved to a course
- FA 159GPackaging, Branding, Dimensional Design Semester Hours: 3Not resolved to a course
- Note: A typical course sequence for non-fine arts majors would include FA 102B and FA 102C or FA 051.Not resolved to a course
Computer Science Electives - Semester Hours: at least 6
8 items
- CSC 015(CS) Fundamentals of Computer Science I: Problem Solving and Program Design Semester Hours: 4Not resolved to a course
- CSC 016(CS) Fundamentals of Computer Science II: Data Structures, Algorithms and Object-Oriented Programming Semester Hours: 4Not resolved to a course
- CSC 017(CS) Fundamentals of Computer Science III: Advanced Data Structures and Object-Oriented Programming Semester Hours: 3Not resolved to a course
- CSC 160Fundamentals of Game Development Semester Hours: 3Not resolved to a course
- CSC 183Introduction to Web Application Development Semester Hours: 3Not resolved to a course
- CSC 184Introduction to Mobile Device Programming Semester Hours: 3Not resolved to a course
- CSC 171AIntroduction to Computer Graphics Semester Hours: 3Not resolved to a course
- Note: A typical course sequence for non-computer science majors would include CSC 015 and CSC 160 or CSC 183 or CSC 184. Prerequisites may be waived with approval by the chair of the Computer Science Department.Not resolved to a course
Source. Hofstra University, catalog 2026-2027 Undergraduate Bulletin — https://bulletin.hofstra.edu/preview_program.php?catoid=147&poid=32426&returnto=28222. Captured page pages/0374.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.