A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.
Program
- Award
- MS
- Credential class
- ceterms:MasterDegree
- Catalog edition
- 2026-2027 RIT Undergraduate Catalog
- Checklist type
- degree-program
- Description
- In the game design and development master’s degree, you will explore the entertainment technology landscape as well as other related areas through study in topics such as computer graphics, game engines, interactive narrative, and game world design. The program is characterized by a clear focus on development but also educates developers in the design process. This is a two-year, on-campus, cohort-based program in which students are admitted through a portfolio review process. During the second year, students form development teams that construct a working game engine and software title as the program capstone experience. This requirement includes both individual and group expectations. The capstone culminates in a defense, public presentation, and demonstration before program faculty.
Identifiers
- IPEDS UNITID
- 195003
- CourseShelf checklist
- CK_195003_9429010c
- CollegeTransfer.Net
- Institution Transfer Profile
- Source
- CourseShelf publish 61
Requirements to complete
Every course or condition the catalog lists, in the catalog's order.
IGM/Grad Advanced Electives
electives · 22 items
- CSCI 610Foundations of Computer GraphicsNot resolved to a course3
- CSCI 711Global IlluminationNot resolved to a course3
- CSCI 712Computer Animation: Algorithms and TechniquesNot resolved to a course3
- GCIS 610Vertically Integrated Projects (VIP) for Computing - GraduateNot resolved to a course1-3
- IGME 621Board and Card Game Design and DevelopmentNot resolved to a course3
- IGME 622Game BalanceNot resolved to a course3
- IGME 623Theory and Design of Role Play and Interactive NarrativeNot resolved to a course3
- IGME 624Tabletop Role-Playing Game Design and DevelopmentNot resolved to a course3
- IGME 625Tools and Techniques for Video Game ModificationNot resolved to a course3
- IGME 670Digital Audio ProductionNot resolved to a course3
- IGME 680IGM Production StudioNot resolved to a course3
- IGME 690IGM SeminarNot resolved to a course1-6
- IGME 704Research Methods: Human-Centered Research in GamesNot resolved to a course3
- IGME 740Game Graphics ProgrammingNot resolved to a course3
- IGME 742Level DesignNot resolved to a course3
- IGME 750Game Engine Design and DevelopmentNot resolved to a course3
- IGME 753Console DevelopmentNot resolved to a course3
- IGME 760Artificial Intelligence for GameplayNot resolved to a course3
- IGME 790Graduate Seminar in IGMNot resolved to a course1-6
- IGME 796Advanced Topics in Game DesignNot resolved to a course3
- IGME 797Advanced Topics in Game DevelopmentNot resolved to a course3
- IGME 799Independent StudyNot resolved to a course1-6
Source. Rochester Institute of Technology, catalog 2026-2027 RIT Undergraduate Catalog — https://academiccatalog.rit.edu/programs/game-design-development-ms/. Captured page pages/0253.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.