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Program checklist · MS

Game Design and Development MS

Rochester Institute of Technology · Rochester, NY

A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.

Program
Award
MS
Credential class
ceterms:MasterDegree
Catalog edition
2026-2027 RIT Undergraduate Catalog
Checklist type
degree-program
Description
In the game design and development master’s degree, you will explore the entertainment technology landscape as well as other related areas through study in topics such as computer graphics, game engines, interactive narrative, and game world design. The program is characterized by a clear focus on development but also educates developers in the design process. This is a two-year, on-campus, cohort-based program in which students are admitted through a portfolio review process. During the second year, students form development teams that construct a working game engine and software title as the program capstone experience. This requirement includes both individual and group expectations. The capstone culminates in a defense, public presentation, and demonstration before program faculty.
Identifiers
IPEDS UNITID
195003
CourseShelf checklist
CK_195003_9429010c
CollegeTransfer.Net
Institution Transfer Profile
Source
CourseShelf publish 61

Requirements to complete

Every course or condition the catalog lists, in the catalog's order.

IGM/Grad Advanced Electives

electives · 22 items
  1. CSCI 610
    Foundations of Computer Graphics
    Not resolved to a course
    3
  2. CSCI 711
    Global Illumination
    Not resolved to a course
    3
  3. CSCI 712
    Computer Animation: Algorithms and Techniques
    Not resolved to a course
    3
  4. GCIS 610
    Vertically Integrated Projects (VIP) for Computing - Graduate
    Not resolved to a course
    1-3
  5. IGME 621
    Board and Card Game Design and Development
    Not resolved to a course
    3
  6. IGME 622
    Game Balance
    Not resolved to a course
    3
  7. IGME 623
    Theory and Design of Role Play and Interactive Narrative
    Not resolved to a course
    3
  8. IGME 624
    Tabletop Role-Playing Game Design and Development
    Not resolved to a course
    3
  9. IGME 625
    Tools and Techniques for Video Game Modification
    Not resolved to a course
    3
  10. IGME 670
    Digital Audio Production
    Not resolved to a course
    3
  11. IGME 680
    IGM Production Studio
    Not resolved to a course
    3
  12. IGME 690
    IGM Seminar
    Not resolved to a course
    1-6
  13. IGME 704
    Research Methods: Human-Centered Research in Games
    Not resolved to a course
    3
  14. IGME 740
    Game Graphics Programming
    Not resolved to a course
    3
  15. IGME 742
    Level Design
    Not resolved to a course
    3
  16. IGME 750
    Game Engine Design and Development
    Not resolved to a course
    3
  17. IGME 753
    Console Development
    Not resolved to a course
    3
  18. IGME 760
    Artificial Intelligence for Gameplay
    Not resolved to a course
    3
  19. IGME 790
    Graduate Seminar in IGM
    Not resolved to a course
    1-6
  20. IGME 796
    Advanced Topics in Game Design
    Not resolved to a course
    3
  21. IGME 797
    Advanced Topics in Game Development
    Not resolved to a course
    3
  22. IGME 799
    Independent Study
    Not resolved to a course
    1-6
Source. Rochester Institute of Technology, catalog 2026-2027 RIT Undergraduate Catalog — https://academiccatalog.rit.edu/programs/game-design-development-ms/. Captured page pages/0253.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.