A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.
Program
- Award
- B.S. Game Development Track
- Credential class
- ceterms:BachelorDegree
- CIP
- 11.0204
- Catalog edition
- 2026-2027 Undergraduate Catalog, Volume 85
- Checklist type
- degree-program
- Description
- Video games are one of the largest sectors of the modern entertainment industry. Game development is a creative endeavor that requires significant technical knowledge to bring ideas to life on a computer screen. The Game Development track provides an understanding of the various systems that form the engine of most computer games as well as the design principles necessary to develop engaging games.
Identifiers
- IPEDS UNITID
- 195474
- CourseShelf checklist
- CK_195474_c529a034
- CollegeTransfer.Net
- Institution Transfer Profile
- Source
- CourseShelf publish 61
Requirements to complete
Every course or condition the catalog lists, in the catalog's order.
Computer Science Kernel
0 items
Requirements for the Computer Science Kernel (18 credits)
6 items
- CSIS - 110. Introduction to Computer Science 3 credit(s)Not resolved to a course
- CSIS - 120. Software Development 4 credit(s)Not resolved to a course
- CSIS - 210. Data Structures 4 credit(s)Not resolved to a course
- CSIS - 225. Advanced Programming 3 credit(s)Not resolved to a course
- CSIS - 385. Design and Analysis of Algorithms 3 credit(s)Not resolved to a course
- CSIS - 411. Professional Practice in Computer Science 1 credit(s)Not resolved to a course
Auxiliary (12-13 credits)*
9 items
- MATH - 110. Calculus I 4 credit(s) **Not resolved to a course
- MATH - 120. Calculus II 4 credit(s)Not resolved to a courseor: BAAS - 130. Business Mathematics 3 credit(s) ***
- BAAS - 140. Quantitative Business Analytics 3 credit(s)Not resolved to a course
- BAAS - 200. Business Statistics I 3 credit(s) ****Not resolved to a course
- MATH - 250. Discrete Structures 4 credit(s)Not resolved to a course
- * Students planning to complete the Artificial Intelligence, CS Education, or Game Development tracks must take MATH-110 and MATH-120.Not resolved to a course
- ** Placement into MATH-110 is made based on the results of a test administered by the Mathematics Department, and a Precalculus course may be required prior to taking MATH-110.Not resolved to a course
- *** BAAS-130 has a prerequisite of BAAS-105, but that prerequisite can be waived by passing a placement exam administered by the School of Business during a semester’s registration period in order to place out of BAAS-105.Not resolved to a course
- **** BAAS-200 has CSIS-011 or CSIS-010 or CSIS-SSX as one of its prerequisites in order to ensure some experience with spreadsheets before taking the course.Not resolved to a course
Game Development Track
0 items
Requirements for the Game Development Track (16 credits)
9 items
- CSIS - 380. Computer Graphics 3 credit(s)Not resolved to a course
- CSIS - 345. Game Development 3 credit(s)Not resolved to a course
- CSIS - 301. C Programming in Unix 1 credit(s)Not resolved to a course
- CSIS - 320. Machine Learning 3 credit(s) ORNot resolved to a course
- CSIS - 375. Introduction to Artificial Intelligence 3 credit(s)Not resolved to a course
- CSIS - 335. Parallel Processing & HPC 3 credit(s) ORNot resolved to a course
- CSIS - 330. Operating Systems 3 credit(s)Not resolved to a course
- CSIS - 350. Database Management Systems 3 credit(s) ORNot resolved to a course
- CSIS - 365. Communications and Networks 3 credit(s)Not resolved to a course
Auxiliary (9-10 credits)
5 items
- MATH - 210. Calculus III 4 credit(s) ORNot resolved to a course
- MATH - 230. Linear Algebra 3 credit(s)Not resolved to a course
- MUMD - 225. Digital Art & Design 3 credit(s)Not resolved to a course
- MUMD - 490. Multimedia Team Project 3 credit(s) ORNot resolved to a course
- Approved internships (MUMD 480 or SCDV 480 ) 3 credit(3)Not resolved to a course3
Source. Siena College, catalog 2026-2027 Undergraduate Catalog, Volume 85 — https://catalog.siena.edu/preview_program.php?catoid=21&poid=3428&returnto=767. Captured page pages/0097.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.