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Program checklist · BFA

Game Art and Animation, BFA (Boston)

Northeastern University · Boston, MA

A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.

Program
Award
BFA
Credential class
ceterms:BachelorDegree
CIP
50.0102
Catalog edition
Catalog 2026-2027
Checklist type
degree-program
Description
Game art and animation offers students an opportunity to master visual arts and animation within the game medium. The program focuses on developing the depth of knowledge required to be successful in a highly competitive industry. The continuing revolution in digital computing and animation has produced a rapidly evolving field for artists who create aesthetics, characters, and environments for games. The major encourages students to think critically and work collaboratively in multidisciplinary teams. The collaborative approach helps all team members to understand the context in which their asset contributions are used and to develop visual design skills in the service of larger experiential goals. Students will have a home college in the College of Arts, Media and Design but will have a minimum of four interdisciplinary courses where students interact and work together with students in the other degrees.
Identifiers
IPEDS UNITID
167358
CourseShelf checklist
CK_167358_3bee0cea
CollegeTransfer.Net
Institution Transfer Profile
Source
CourseShelf publish 61

Requirements to complete

Every course or condition the catalog lists, in the catalog's order.

Game Art Courses

1 item
  1. 1

Art + Design Fundamentals Required

1 item
  1. 2

Art + Design Fundamentals Electives

electives · 6 items
  1. Complete 6 semester hours from the following:
    Not resolved to a course
    6
  2. 2
  3. 2
  4. 2
  5. 2
  6. 2

Art History Required

2 items
  1. ARTH 1001and ARTH 1002
    Visual Intelligenceand Seminar in Visual Intelligence
    Not resolved to a course
    4
  2. 4

Art History Elective

electives · 12 items
  1. Complete 4 semester hours from the following:
    Not resolved to a course
    4
  2. 4
  3. 4
  4. 4
  5. 4
  6. 4
  7. 4
  8. 4
  9. 4
  10. 4
  11. 4
  12. 4

Game Art Required

8 items
  1. ARTD 1001and ARTD 1002
    Media Art, Culture, and Social Justiceand Seminar for ARTD 1001
    Not resolved to a course
    4
  2. or: GAME 2355 Narrative for Games
    4
  3. ARTD 2370and ARTD 2371
    Animation Basicsand Animation Tools
    Not resolved to a course
    5
  4. 4
  5. 4
  6. Complete 5 semester hours from the following:
    Not resolved to a course
    5
  7. ARTD 2360and ARTD 2361
    Introduction to Photographyand Photo Tools
    Not resolved to a course
  8. ARTD 2380and ARTD 2381
    Video Basicsand Video Tools
    Not resolved to a course

Animation and Game Design Courses

0 items

    Animation

    6 items
    1. 4
    2. 4
    3. 4
    4. 4
    5. 4
    6. 4

    Electives

    electives · 1 item
    1. Complete 16 semester hours from the following as long as prerequisites have been met. At least 4 semester hours must be at the 4000 level:
      Not resolved to a course
      16

    Game Design

    14 items
    1. 4
    2. 4
    3. 4
    4. 4
    5. 4
    6. 4
    7. 4
    8. 4
    9. 4
    10. 4
    11. 1-4
    12. 4
    13. 4
    14. 4

    Art and Design

    0 items

      If ARTD 3000 Topics in Media Arts (or any other topics course in the options listed below) is completed more than once, the additional completions may be allowed toward the electives.

      electives · 18 items
      1. 4
      2. 4
      3. 1-4
      4. 4
      5. 4
      6. 4
      7. 4
      8. 4
      9. 4
      10. 4
      11. 4
      12. ARTG 2262and ARTG 2263
        Prototyping with Codeand Lab for ARTG 2262
        Not resolved to a course
      13. 4
      14. 4
      15. 4
      16. 4
      17. 4
      18. 4

      Additional Elective Options

      electives · 2 items
      1. CS 2000and CS 2001
        Introduction to Program Design and Implementationand Lab for CS 2000
        Not resolved to a course
      2. 4

      Capstone Requirement

      1 item
      1. 4

      Supporting Course

      1 item
      1. As published: “Math Fundamentals for Games”
        4

      Writing Requirement

      1 item
      1. or: ENGW 3315 Interdisciplinary Advanced Writing in the Disciplines
        4
      Source. Northeastern University, catalog Catalog 2026-2027 — https://catalog.northeastern.edu/undergraduate/arts-media-design/art-design/game-art-animation-bfa/. Captured page pages/0925.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.