A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.
Program
- Award
- BFA
- Credential class
- ceterms:BachelorDegree
- CIP
- 50.0411
- Catalog edition
- Catalog 2026-2027
- Checklist type
- degree-program
- Description
- The Bachelor of Fine Arts in Game Design is designed to provide students with the skills to communicate ideas and emotions through interactive media. The focus of the BFA degree is exploring games as an aesthetic and expressive form through critical analysis and creative, reflective practice. Anticipating emerging trends in the video and analog game industries—including broader platforms, audiences, and distribution channels—students will be oriented toward developing games and playful media in an independent creative context. The curriculum is geared to cultivate students’ unique creative voices through courses that apply theoretical analysis to game-development practices across a range of media. Students are exposed to a wide variety of genres and contexts, as well as alternative ways of thinking about games content, platforms, and asset production.
Identifiers
- IPEDS UNITID
- 167358
- CourseShelf checklist
- CK_167358_f4121893
- CollegeTransfer.Net
- Institution Transfer Profile
- Source
- CourseShelf publish 61
Requirements to complete
Every course or condition the catalog lists, in the catalog's order.
Required Courses
0 items
Art and Design at Northeastern
1 item
- 1
Game Studies
2 items
- 4
- 4
Game Design
3 items
- 4
- 4
- 4
Game Development
5 items
- ARTG 2262and ARTG 2263Prototyping with Codeand Lab for ARTG 2262Not resolved to a course4
- 4
- 4
- 4
- 4
Game Aesthetics
4 items
- ARTD 2370and ARTD 2371Animation Basicsand Animation ToolsNot resolved to a course5
- 2
- 2
- Complete 4 semester hours of ARTF coursework not applied to other requirements of this programNot resolved to a course4
Capstone
0 items
A grade of C or higher is required:
1 item
- 4
Electives
electives · 0 items
Game Design and Development
6 items
- Complete 12 semester hours of the following as long as prerequisites have been met:Not resolved to a course12
- 4
- 1-4
- 1-4
- 4
- 4
Game Aesthetics and Critical Play
5 items
- Complete 12 semester hours from the following as long as prerequisites have been met:Not resolved to a course12
- 4
- 4
- 4
- 4
Art + Design
11 items
- Complete 8 semester hours from the following as long as prerequisites have been met:Not resolved to a course8
- ARTD 1001and ARTD 1002Media Art, Culture, and Social Justiceand Seminar for ARTD 1001Not resolved to a course
- 4
- 1-4
- 4
- 4
- 4
- 4
- EXRE 5010and EXRE 5011Immersive Media: Extended Realities (XR) History, Theory, and Impactand Seminar for EXRE 5010Not resolved to a course
- 4
- 4
Art History
1 item
- Complete 4 semester hours of ARTH courses.Not resolved to a course4
Source. Northeastern University, catalog Catalog 2026-2027 — https://catalog.northeastern.edu/undergraduate/arts-media-design/art-design/game-design-bfa/. Captured page pages/0928.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.