A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.
Program
- Award
- B.A.
- Credential class
- ceterms:BachelorDegree
- CIP
- 50.0702
- Total credits (published)
- 120
- Catalog edition
- 2026-2027
- Checklist type
- degree-program
Identifiers
- IPEDS UNITID
- 199157
- CourseShelf checklist
- CK_199157_7e743451
- CollegeTransfer.Net
- Institution Transfer Profile
- Source
- CourseShelf publish 61
Requirements to complete
Every course or condition the catalog lists, in the catalog's order.
Curriculum Requirements
0 items
1. 120 Semester Hours
0 items
2. General Education Requirement
0 items
3. Program Requirements
3 items
- As published: “Introduction to Technical Writing (3) (WI)”3
- * Course may be used to fulfill a GEC RequirementNot resolved to a course
- + Course must be completed in addition to a GEC RequirementNot resolved to a course
Departmental requirements (must have a ‘C’ or better): 63 credit hours
11 items
- As published: “Survey of Art History (3)”3
- As published: “Drawing I: Observation and Techniques (3)”3
- As published: “Drawing II: Media and Methods (3)”3
- As published: “Design Thinking - 2D (3)”3
- As published: “Design Thinking - 3D (3)”3
- As published: “African-American Art History (3)”3
- As published: “Computer Graphics Studio I: 2D Media (3)”4
- As published: “Introduction to 3D (3)”3
- As published: “Portfolio I (1)”1
- As published: “Portfolio II (1)”1
- As published: “The Business of Art and Design (1)”1
4. Concentration Requirements
18 items
- As published: “Renaissance Art History (3)”3
- As published: “Design History (3)”3
- As published: “Figure Drawing I: Anatomy and Proportion (3)”3
- As published: “Figure Drawing II: Figure and Environment (3)”3
- As published: “Concept Art (3)”3
- As published: “Introduction to Game Development (3)”3
- As published: “Materials Texture and Lighting (3)”3
- As published: “2D Animation (3)”3
- As published: “Environment Modeling (3)”3
- As published: “Computer Graphics II: Time and Sequence (3)”3
- As published: “System and Mechanics I (3)”3
- As published: “Storyboarding (3)”3
- As published: “Level Design (3)”3
- As published: “3D Animation I (3)”3
- As published: “Team Production (3)”3
- As published: “Internship in Art and Design (3)”3
- As published: “Advanced Studies in Animation and Interactive Media I (3)”3
- As published: “Advanced Studies in Animation and Interactive Media II (3)”3
5. Additional Requirements
0 items
Program Notes
0 items
Four-Year Curriculum for Animation and Interactive Media Concentration
0 items
Freshman Year
0 items
Fall Semester
6 items
- *+ ART 1500 - Survey of Art History (3)Not resolved to a course
- + ARTF 2110 - Drawing I: Observation and Techniques (3)Not resolved to a course
- + ARTF 2310 - Design Thinking - 2D (3)Not resolved to a course
- * ENG 1110 - English Composition I (3)Not resolved to a course
- * MATH 1080 - Mathematics for Liberal Arts & Social Sciences (3)Not resolved to a course
- * UNIV 1100 - First Year Seminar (2)Not resolved to a course
Spring Semester
5 items
- + ART 1510 - African-American Art History (3)Not resolved to a course
- + ARTF 2120 - Drawing II: Media and Methods (3)Not resolved to a course
- + ARTF 2320 - Design Thinking - 3D (3)Not resolved to a course
- + ARTV 2150 - Computer Graphics Studio I: 2D Media (3)Not resolved to a course
- * ENG 1210 - English Composition II (3)Not resolved to a course
Sophomore Year
0 items
Fall Semester
5 items
- + ARTF 3100 - Figure Drawing I: Anatomy and Proportion (3)Not resolved to a course
- + ARTV 2250 - Introduction to 3D (3)Not resolved to a course
- + ARTV 2750 - 2D Animation (3)Not resolved to a course
- *Science GEC Requirement (3)Not resolved to a course
- * HUM 2410 - Arts & Humanities I (3) or HUM 2420Not resolved to a course
Spring Semester
6 items
- + ARTF 3140 - Figure Drawing II: Figure and Environment (3)Not resolved to a course
- + ARTV 4070 - 3D Animation I (3)Not resolved to a course
- + ARTV 2270 - Introduction to Game Development (3)Not resolved to a course
- + ARTV 2730 - Portfolio I (1)Not resolved to a course
- *Science GEC Requirement (3)Not resolved to a course
- *Social Science (3)Not resolved to a course
Junior Year
0 items
Fall Semester
5 items
- + ART 3010 - Renaissance Art History (3)Not resolved to a course
- + ARTV 2360 - Materials Texture and Lighting (3)Not resolved to a course
- + ARTV 2120 - Concept Art (3)Not resolved to a course
- + ARTV 3230 - System and Mechanics I (3)Not resolved to a course
- * ENG 2105 - Introduction to Technical Writing (3)Not resolved to a course
Spring Semester
5 items
- + ART 3060 - Design History (3)Not resolved to a course
- + ARTV 3250 - Storyboarding (3)Not resolved to a course
- + ARTV 3030 - Environment Modeling (3)Not resolved to a course
- + ARTV 3150 - Computer Graphics II: Time and Sequence (3)Not resolved to a course
- &* HIST 1320 - World Societies (3)Not resolved to a course
Senior Year
0 items
Fall Semester
5 items
- + ARTV 4880 - Internship in Art and Design (3)Not resolved to a course
- + ARTV 4970 - Advanced Studies in Animation and Interactive Media I (3)Not resolved to a course
- + ARTV 3450 - Level Design (3)Not resolved to a course
- * MFL 1192 - Elementary (Critical Language) II (3)Not resolved to a course
- * HEDU 1531 - Health (2)Not resolved to a course
Spring Semester
6 items
- + ARTV 4990 - Advanced Studies in Animation and Interactive Media II (3)Not resolved to a course
- + ARTV 4520 - Team Production (3)Not resolved to a course
- + ARTV 4730 - Portfolio II (1)Not resolved to a course
- + ART 4460 - The Business of Art and Design (1)Not resolved to a course
- SI MSCM 1250Elements of Speech and Communication (3)Not resolved to a course
- * KIN 1541 - Fitness (2)Not resolved to a course
Source. North Carolina Central University, catalog 2026-2027 — https://nccu.catalog.acalog.com/preview_program.php?catoid=37&poid=7428. Captured page pages/0027.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.