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Program checklist · B.S.

Game Design, B.S.

Harrisburg University of Science and Technology · Harrisburg, PA

A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.

Program
Award
B.S.
Credential class
ceterms:BachelorDegree
CIP
50.0411
Catalog edition
2026-2027
Checklist type
degree-program
Identifiers
IPEDS UNITID
446640
CourseShelf checklist
CK_446640_3f29a20c
CollegeTransfer.Net
Institution Transfer Profile
Source
CourseShelf publish 59

Requirements to complete

Every course or condition the catalog lists, in the catalog's order.

Game Design Requirements

0 items

    Complete all of the following Core courses - 50 semester hours

    18 items
    1. As published: “History of Video Games: Technical, Economic & Socio-cultural Contexts (2 semester hours)”
      2
    2. As published: “Introduction to Game Design (2 semester hours)”
      2
    3. As published: “Game Studies (3 semester hours)”
      3
    4. As published: “Game Design 2: Principles & Practice of Game Design (3 semester hours)”
      3
    5. As published: “Prototyping 1: Ideation & Analog Prototyping Methods (3 semester hours)”
      3
    6. As published: “Game Art, Assets & Animation 1 (3 semester hours)”
      3
    7. As published: “Level Design (3 semester hours)”
      3
    8. As published: “Game Design 3 (3 semester hours)”
      3
    9. As published: “Prototyping 2: Digital Prototyping for Video Games (3 semester hours)”
      3
    10. As published: “Game Art, Assets & Animation 2 (3 semester hours)”
      3
    11. As published: “World and Narrative Game Design (3 semester hours)”
      3
    12. As published: “Professional Development Seminar (1 semester hour)”
      1
    13. As published: “Game Studio 1: Ideation to Beta (3 semester hours)”
      3
    14. As published: “Game Studio 2: Prototype to Release (4 semester hours)”
      4
    15. As published: “Game Distribution: Platforms, Policies and Procedures (1 semester hour)”
      1
    16. As published: “Introduction to Media Computation (4 semester hours)”
      4
    17. As published: “Visual Design Fundamentals (3 semester hours)”
      3
    18. As published: “Introduction to Game Engines (3 semester hours)”
      3

    Foundation Mathematics Courses

    0 items

      Complete the following courses - 9 semester hours

      3 items
      1. As published: “College Algebra (3 semester hours)”
        3
      2. As published: “Applied Mathematical Reasoning (3 semester hours)”
        3
      3. As published: “Introductory Statistics (3 semester hours)”
        3
      Source. Harrisburg University of Science and Technology, catalog 2026-2027 — https://harrisburgu.catalog.acalog.com/preview_program.php?catoid=40&poid=4352. Captured page pages/0064.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.