Harrisburg University of Science and Technology · Courses
IMED
46 courses with the subject IMED, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
Based on topic(s) covered or permission of instructor Description: This course covers topics in Interactive Media. Due to the nature of evolving topics, this course may not be eligible for repeat. Offered as needed.
Two years of high school algebra or equivalent Description: Many video game companies are actively promoting “modding” (the modification of) existing video games, a trend sweeping the industry. This course is a mix of game design and game play. Skills needed to create maps, import models, and mod nearly every aspect of the game experience are taught. Once completed, the student leaves with the latest tips and tricks to begin a career path in game design and development. Offered Fall semester, even-numbered years.
None Description: This course will introduce the student to computing by creating and manipulating digital media. In the course, the student will create expressive media by manipulating computational materials (like arrays and linked list). The student will manipulate images by changing pixels, create sounds by iterating over samples, render linked lists into music, and create artifacts like collages, music, and digital video special effects. Offered Spring semester, annually.
Interactive Media Major Description: Interactive media encompasses a broad range of disciplines, technologies, processes and experiences. This course will introduce the student interested (and enrolled) in the primary areas offered in the Interactive Media program including interactive experience design, media production, and digital games design. This course will be co-taught by several IMED faculty members based on their areas of expertise. Offered Fall semester, annually.
None Description: This course is designed to introduce three major components of digital photography; camera mechanics, image composition and digital photo editing. The student is expected to confidently control the photographic process and produce a portfolio of work that has been carefully imagined, executed, edited and presented. A digital SLR camera and Adobe Creative Cloud license are required for this course. Offered Fall semester, annually.
None Description: This course introduces the basic concepts of design or print and time-based digital media. The principles of composition and color theory, and how these are affected by movement, duration and display, are covered. Vector and bitmap manipulation tools are explored in relation to graphic production across the design fields. Offered Fall semester, annually.
None Description: Cross-media communications are integrated, interactive experiences that occur across multiple media, with multiple authors and have multiple styles. This course presents how the audience becomes an active participant in the cross-media experience. Offered as needed.
IMED 110 or permission of instructor Description: This course is intended to offer the student the opportunity to work with a variety of tools and processes that support design practice. The course exposes the student to traditional and digital tools, templates, and techniques for design, grouped according to the five different stages in the Design Thinking practice. The course is run as a series of hands-on studio sessions. Offered as needed.
ENGL 105 and GEND 102 Description: This survey course investigates major movies, historical events, schools of thought, and developments in the history of film and mass communication. Through readings, lectures, and independent research, the student focuses on the relationships between history, technology, and media development and explore the impact motion media and mass communication have on society and the economy. Offered as needed.
IMED 110 Description: The fundamental theory and practice of new media is explored in this course. It prepares the student for creative expression and technology application in all aspects of multimedia for effective message communication, whether it is for a specific product, a game or entertainment site, instruction, or eCommerce. New and emerging interactive digital media is used to create, store, transmit and sell products and services. The student may work on a project to enhance a local employer to recruit and expand business. Offered Fall semester, annually.
None Description: This course explores the fundamental theory and practice of creating digital media. The course also prepares the student for creative expression and technology application in all aspects of media for effective message communication, whether it is for a specific product, a game or entertainment site, instruction, or eCommerce. New and emerging digital media tools are used to create, store, transmit and sell products and services. The student employs these new skills to develop portfolio-ready pieces. Offered as needed.
IMED 250 Description: This course builds on digital video production skill development. The student uses visual design principles, motion graphics, sound design, and creative camera techniques and editing to produce client-based projects. This course also includes considerable training on the use of studio equipment, including its care and maintenance. Offered as needed.
None Description: Audio production can make or break media-based projects. Understanding how sound is created, recorded, processed and managed in digital formats is at the heart of crafting interactive experiences. This course is designed as an introduction to computer based recording, editing, mixing and production of sound. A software purchase is required. Offered as needed.
None Description: Media arts and animation is used in various industries including architecture, television, advertising, education, and forensics. Skills needed in the media arts and animation industry include design, illustration, compositing, and three-dimensional computer modeling. Additionally, the student improves skills in story development, background and layout design, and special effects. This interactive course utilizes industry-related technology and software. Offered as needed.
IMED 300 Description: The creation of rigs and the motion of characters and objects in games and animation are explored, including full character, muscle, facial, and dynamic rigs. Also reinforced are the principles of animation, such as movement and weight. Offered as needed.
IMED 170 and MATH 280 Description: The increasing amount of data that an individual is exposed to is simultaneously creating an increase in cognitive load. Information Visualization (InfoVis) systems and techniques are intended to aid in dealing with this deluge. Information visualization is the use of interactive interfaces to visually represent abstract data. This course is intended for the student interested in understanding and utilizing information visualization in their own work. Offered as needed.
IMED 275 Description: IMED 333 delves into the strategic role of social media in digital marketing, equipping the student with the skills to navigate various platforms and implement best practices effectively. This engaging course emphasizes the creation of a social media strategy and the application of knowledge through a capstone project, where the student designs a simulated ad campaign on Facebook. Tailored for individuals with basic internet and Google Workspace skills, it offers a practical approach to mastering social media marketing tools and techniques. Offered as needed.
IMED 240 Description: This course focuses on analyzing, managing, producing, and deploying interactive media projects. Topics include initial planning, proposal writing, information architecture, interface design, project management, user testing, and installation. The student develops various project ideas and presents a final design concept to potential museum, hospitality, theme park or government agency client. Software, hardware, and resources vary based on technical aspects and unique aesthetics of an interactive encounter. Offered Fall semester, annually.
IMED 270 and IMED 280 or permission of instructor Description: This course will introduce the student to the design-based theories and contexts of users and populations, as found in interaction design. This course is structured around three design contexts: cohorts; environments; and capabilities. The course takes place as a series of case-based seminars. Through readings, discussions, and the exploration of examples and heuristics, the course draws the student’s attention to the need to develop their comprehension of used-based theories within design practice. Offered as needed.
IMED 340 Description: This course evaluates design and development procedures used across creative industries. The student is introduced to effective team and process management procedures utilized through the lens of interactive experiences and software development. These topics are further developed through guest lectures, collaborative learning exercises and the development of individual project plans which primarily focus on the people, pixels and processes used in interactive media development. Offered Spring semester, annually.
60 credit hours completed Description: This course covers emerging topics in Interactive Media. It is an in-depth study of a selected specialized area of Interactive Media and the content varies by semester. Due to the nature of evolving topics, this course may not be eligible for repeat. Offered as needed.
IMED 382World and Narrative Design for Digital Games3
IMED 370 Description: This course is an upper-level production course focusing on the creation of innovative, workable prototypes using a variety of interactive techniques and emerging technologies. New media (games, digital simulations, mobile applications, and social experience design) is the latest development genre and are analyzed as cultural artifacts. The aesthetics of user experience, personal interaction, and delivery systems are covered along with an analysis of leadership techniques used in independent and AAA production firms. Offered Spring semester, annually.
All previous Interactive Media-User Experience Design Concentration Course Requirements Description: This course is a hands-on practice-oriented studio course. This course requires the student to work with internal and external local clients to conduct and report original design space research within the domain of interaction and experience design. Using a Design Thinking approach, the student will ideate, produce, and test a conceptual prototype that addresses the design problem identified through the research and analysis done in this studio course. Offered Fall semester, annually.
IMED 455Professional Practice in Digital Marketing3
Project I ( program ‘298’ course ) Description: This course covers the design and development of augmented and virtual reality experiences. The student uses the studio model to learn and explore the unique affordances and design opportunities inherent in mixed reality platforms. An understanding of the concepts and techniques of computer programming is required. Offered Fall semester, annually.
Permission of Instructor Description: Through interactive seminars and studio work, the student gains experience applying the fundamentals of game design learned throughout their degree into the development process. Projects are developed using standard game development environments and provide interactive media experiences for the student’s e-portfolio. Offered as needed.