A checklist is the list of requirements to complete this program and receive the award, as the college publishes it in its catalog. It is the same for everyone. It does not say what you have completed; that comes from applying your own record.
Program
- Award
- Certificate
- Credential class
- ceterms:Certificate
- CIP
- 50.0411
- Total credits (published)
- 27
- Catalog edition
- 0217
- Checklist type
- degree-program
- Description
- The Game Sound, Undergraduate Certificate is a mid-level certificate intended for students who want to build on their previous knowledge of audio and expand in the direction of video game sound. Students will learn the basic skills necessary to design sound for games, implement sounds into the game engine, design audio systems within audio middleware and work on a game development team. It is expected that students already be familiar with basic audio tools such as Digital Audio Workstation (DAW), compressors, equalizer's (EQ), time-based effects, etc.
Identifiers
- IPEDS UNITID
- 230737
- CourseShelf checklist
- CK_230737_bae8d235
- CollegeTransfer.Net
- Institution Transfer Profile
- Source
- CourseShelf publish 61
Requirements to complete
Every course or condition the catalog lists, in the catalog's order.
Program Requirements
0 items
Discipline Core Requirements
major core · 6 items
- 3
- 3
- 3
- 3
- 3
- 3
Elective Requirements
electives · 18 items
- Complete at least 9 credits from the following:Not resolved to a course9
- As published: “Game Development Essentials (3)”3
- As published: “Audio Plugin Development I (3)”3
- As published: “Audio Plugin Development II (3)”3
- As published: “Fundamentals of Programming (3)”3
- As published: “Object Oriented Programming (3)”3
- As published: “Post-Production Sound for Cinema I (3)”3
- As published: “Post-Production Sound for Cinema II (3)”3
- As published: “Production Sound for Cinema (3)”3
- As published: “Audio Hardware Basics (3)”3
- As published: “Audio Hardware I (3)”3
- As published: “Audio Hardware II (3)”3
- As published: “Recording Studio Design Principles and Practices (3)”3
- As published: “Advanced Audio Restoration and Forensics (3)”3
- As published: “Live Sound Reinforcement (3)”3
- As published: “Producing Audio (3)”3
- As published: “Digital Audio Workstation Training III (3)”3
- As published: “Digital Audio Workstation Training IV (3)”3
Source. Utah Valley University, catalog 0217 — https://catalog.uvu.edu/engineering-technology/digital-media/game-sound-undergraduate-certificate/. Captured page pages/0217.html.gz. Assembled from the institution's published catalog as captured; every record names its captured page and source URL. Assembled, not asserted.