21 courses with the subject VIZ, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
VIZ 1100Architectural Visualization3
Provides a foundation in the graphic language used to represent interior spaces by using drafting techniques and the proper use of drafting materials and tools. Introduces AutoCAD as a drafting tool. Topics include floor plans, reflected ceiling plans, elevations, sections, standard symbols, scale, and line weight.
Surveys the world of vector-based design and illustration using Adobe Illustrator. Students will explore the unique capabilities of vector graphics, enabling them to create original, scalable, and high-quality graphics for print and digital applications. Emphasis will be placed on mastering the tools and techniques specific to Illustrator and applying design principles effectively in vector-based projects.
Introduces the development of basic freehand sketches. This course emphasizes quick sketch techniques and rapid 3D visualization. Students learn a variety of drawing media, rendering techniques and color theory, and fundamentals for visually communicating design concepts.
Introduces the principles and elements of design. This course emphasizes conceptual analysis and problem solutions in two- and three-dimensional design. Students examine the psychological and cultural impact of form, space, and volume in making appropriate design decisions. 36
Students learn to use SketchUp, Layout, and Enscape to 3D model their designs and present them in Orthogonal Projections such as plan, sections and elevations, and rendered perspectives.
Introduces the history, physical attributes, family classification, terminology, and structural aspects of type. Students explore typography as a medium that conveys aesthetic, emotional, and intellectual meaning. Students create effective marketing materials by incorporating type as an integrated and active element.
Instructs students in the use of Rhino 3D modeling and rendering tools to create, manipulate, and render three-dimensional views of interior spaces. Students master modeling, materials, and lighting to develop striking renderings of their design solutions using Rhino’s native rendering engine as well as Enscape.
Focuses on spatial organization, transforming two-dimensional ideas into three- dimensional experiences. Students will explore balance, form, and volume while experimenting with various construction methods and materials. Hands-on projects enable students to create, represent, and respond to form in physical space. The course combines lectures, guided assignments, and critiques to offer a well-rounded understanding of three-dimensional design.
Introduces 3D design as a key method for visual communication. Students explore form, space, scale, lighting, and materials by creating 3D objects and typographic elements. The course emphasizes transforming two-dimensional design concepts into three- dimensional outcomes for real-world graphic design applications, such as branding, packaging, environmental graphics, and static campaign visuals.
Studies the relationship between Interior Design and Architectural systems. Topics include construction methods and materials. Focusing on wood-frame residential construction. This course covers foundation, floor, wall and roof systems; construction techniques and building materials; elements of site analysis, regulatory factors, and zoning ordinances.
Introduces the student to the basic principles of lighting design. This will include technical, sustainable, and creative aspects of producing reflected ceiling plans and integrating light into the fabric of architecture. This course also covers the design and model making process of light fixtures.
Develops the skills acquired in Typography I. Projects incorporate type as a decorative element to produce creative marketable design results. Principles of selecting typeface, use of grids, and basic layout designs and formats are addressed.
Builds on foundational three-dimensional design skills with an emphasis on applied visual communication. Students develop refined 3D assets and scenes focusing on composition, narrative, and integration across media. The course emphasizes how 3D design supports graphic systems, storytelling, and contemporary design practice.
VIZ 3350Architectural Construction and Methods II3
Builds on the concepts presented in Architectural Construction and Methods I. Students are introduced to the various components and systems used in the construction and assembly of commercial buildings. Focusing on masonry, steel construction, green roofs, HVAC, plumbing, and acoustics. Introduction of fire suppression as well as circulation systems are discussed.
Covers the practical and creative aspects of packaging from concept to completion. Students learn to design and construct packaging using industry-standard methods, including 3D modeling and physical prototype creation. An emphasis is placed on the critical integration of typography, color, and branding in developing functional and aesthetically pleasing packaging solutions.
Teaches students to use Revit to create industry-standard construction drawings used by the trade to build and renovate spaces. Symbols, graphic notations, sections, details, and schedules are taught for the proper representation of designs as legal construction documents. 38
Covers the basic principles and techniques of furniture design, emphasizing creativity, functionality, materials, and construction documentation. Focuses on understanding the design process, manufacturing techniques, and human factors for responsible design. Through a series of design projects, students will learn to use sketching and technical drawing skills, model making, and 3D prototyping.
Provides a foundational introduction to Adobe After Effects and the core principles of motion design. Students explore timing, spacing, and kinetic typography for digital platforms. The course emphasizes software proficiency and the aesthetic requirements for creating short-form brand assets through movement.
Explores advanced motion workflows for multi-platform campaigns, focusing on the production standards required for digital out-of-home, broadcast, and streaming media. Students synthesize 2D and 3D assets into a comprehensive production pipeline, integrating media storytelling. Prerequisites VIZ4405
Introduces the theory and practice of game creation and design for interactive home entertainment, arcade games, education, and multiplayer online environments. Students study the history, genres, technology, organization, psychology, and story of games. Students will then gain mastery over the Unity 3D engine.
Provides a studio and critique workshop. Students edit, create, add, highlight, and refine projects to meet industry standards and promote individual graphic design skills in their specialized area. This course is taken in a student's senior year.