9 courses with the subject AUD, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
AUD 100Principles of Sound4
All class meetings are on-ground. This course introduces students to the science of sound, including basic acoustic measurements commonly used in real-world scenarios.
All class meetings are on-ground. This course provides a foundational understanding of music theory as it applies to composition and audio production. Students will learn to recognize and apply essential musical terminology, notate and identify common scales and chords, and analyze popular song structures. Emphasizing creative application, the course guides students in composing original music while articulating their compositional process using theoretical principles.
All class meetings are on-ground with the exception of the 1 asynchronous hour per week. This course examines the audio signal processing that is commonly applied using analog and digital outboard processors and digital audio workstation plug-ins throughout the audio production process.
All class meetings are on-ground with the exception of the 1 asynchronous hour per week. This course explores the art and craft of electronic music production using digital audio workstations (DAWs), software instruments, and advanced sound design techniques. Students will learn to compose music in multiple styles while applying principles of sound synthesis, digital signal processing, and sequencing.
AUD 220Studio Maintenance and Audio/Visual Technology4
All class meetings are on-ground with the exception of the 1 asynchronous hour per week. This course provides a technical foundation in audio systems, signal flow, and live media streaming. Students will learn the skills necessary to troubleshoot, manage, and operate professional audio systems in various media environments.
All class meetings are on-ground with the exception of the 1 asynchronous hour per week. This course explores the principles and practices of live sound reinforcement, lighting standards, and event production. Students will develop an understanding of concert and event etiquette, protocols, and procedures while gaining hands-on experience with setting up, operating, and breaking down small- to intermediate-sized public address systems.
All class meetings are on-ground with the exception of the 1 asynchronous hour per week. This course explores the fundamentals of audio post-production, covering essential terminology, workflows, equipment, and software used in the industry. Students will identify key components of a post- production environment and their specific functions while gaining an understanding of various surround sound formats and their characteristics.
All class meetings are on-ground with the exception of the 1 asynchronous hour per week. This course delves into the essentials of game audio design, focusing on the creation and manipulation of sound assets for video games. Students will explore editing, design, and implementation of sound effects, voiceovers, and music tailored to enhance the gaming experience. The course also covers the key components of game engines and how they integrate with audio systems. 57 SAE Institute Atlanta 2026 Catalog Volume 08.03.26 Effective: 08.03.26