34 courses with the subject ART, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
ART 101Drawing I3
Credits: (3) Drawing is a basic thinking and visualization tool to any art discipline. The foundation course goes to the core of drawing as making sensitive, well understood and named marks. Its purpose is to lead the student into understanding the intuitive, the visual, and the spoken vocabulary of drawing. Students will realize perceptual values as they relate to conceptual values. The content of the course will be developed through various in-class exercises, projects, and extensive homework assignments.
Credits: (3) This course refines the basic skills learned in ART 101 Drawing I . Emphasis is placed upon technical proficiency and in-depth exploration of the basic elements of drawing and design. Completion of this course is required for all students in the Art program.
Credits: (3) This course is a survey and application of the basic principles of 2-dimensional design and composition, and an introduction to the design process and its use in visual problem solving. Students will also receive training in the use of drafting tools, measuring systems, and methods of producing finished work.
Credits: (3) A continuation and advanced application of the basic 2-dimensional design concepts and processes begun in ART 103 . An introduction to basic 3-dimensional concepts. The course includes a cursory examination of career paths in the field of design and important historical design movements.
C or better in ART 103 . Learning Outcomes Practice and develop a deeper understanding of the principles of two-dimensional design Apply their understanding of the design process to their work Examine and develop an awareness of career opportunities in the field of design Examine and develop an awareness of historical design movement Identify and use the basic principles of three-dimensional design Identify good design and further develop your design vocabulary and ability to evaluate your work and the work of your fellow students
ART 105History of Art I3
Credits: (3) This course provides a survey of painting, sculpture, and architecture from prehistoric times through the early Renaissance, with a consideration of major societal issues and ideas which may have influenced the development of forms and techniques in the visual arts.
Credits: (3) Introductory course for non-art majors. An exploratory course that analyzes the components of drawing (line, shape, form, value, transition, texture, tension, balance, composition, etc.) Subject matter varies and may include still-life, landscape, architectural and figurative elements.
Credits: (3) Life Drawing is an intensive study of basic drawing skills, in keeping with portfolio development for high school students and others interested in advanced studies in the visual arts. The human figure is employed as subject, in the creation of expressive content. Learning Outcomes Students will clearly exercise basic drawing language through the study of the human figure. Students will develop focused mark making. Students will have an advanced ability to recognize placement and proportional relationships within a composition. Students will gain an understanding of the behavior and influence of light on a subject, the development of volume and mass and an understanding of various spatial constructions in two dimensional formats.
Credits: (3) This is an introductory course for non-art majors exploring the common themes encountered in the visual arts. Students will explore content in the arts through analysis of a wide range of masterworks and apply these studies in creating original artwork. Class time will include lecture, demonstrations, and exploring new mediums for expression. Learning Outcomes Appreciate the forums and content of visual artwork Recognize the significance of a work as it reflects and effects history and how expression transforms relative to the social and technical influences of the times. Apply visual elements and principles to their own conceptual work, composing pieces, which communicate ideas and feelings. Explore themes imaginatively and in depth. Stimulate a desire to visit art institutions, venues and related lectures Gain an understanding of various art materials
Credits: (3) This course provides students with an introduction to basic sculptural processes, materials, and equipment. Focus is placed on the development of three-dimensional design (form, space, object, composition), strengthening observational skills, and safety. A variety of materials and form-making processes are explored, including additive (modeling, constructive) and subtractive (carving). Students will work with materials such as plaster, paper, cardboard, clay, stone, wire, etc. Open elective; required for ART majors. Additional fees for materials may apply. Learning Outcomes Prepare sculptural works using the broadest possible range of techniques and concepts. Demonstrate an understanding of the possibilities and limitations of various materials. Develop and produce solutions to aesthetic and design problems. Demonstrate a comfort with an interative creative process, as well as presenting work for, and participating in, individual and group critiques.
Credits: (3) This course offers an introduction to the fundamental design concepts and software techniques used by graphic designers to produce printed communications. Students will achieve a proficiency in the software used for computer aided graphic design as well as in the process of organizing 2-dimensional space. This course may be used as an elective course for non-art majors only. No MAC experience necessary. Learning Outcomes Create simple artwork in an illustration software application using the software’s functions, tools, menus and palettes. Create and edit a document in a page layout software application demonstrating and understanding of the software’s functions, tools, menus and palettes. Edit photos in a photo manipulation software application with a basic understanding of the software’s functions, tools, menus and palettes. Organize text and images on a page in a manner that demonstrates a basic understanding of 2 dimensional design concepts. Discuss and evaluate the class’s and the student’s own work as well as demonstrating an understanding of constructive criticism and self – analysis.
Credits: (3) An introduction to graphic design in a digital environment. This course examines industry standard software applications for page layout, illustration, and photo manipulation. Requirement for Graphic Design majors. Open elective. Learning Outcomes Create a document in a page layout software application with a basic understanding of the software’s functions, tools, menus and palettes. Create artwork in an illustration software application with a basic understanding of the software’s functions, tools, menus and palettes. Create artwork in a photo manipulation software application with a basic understanding of the software’s functions, tools, menus and palettes. Organize 2-dimensional space a basic understanding of design concepts. Discuss and evaluate the class’s and the student’s own work as well as demonstrate an understanding of constructive criticism and self-analysis.
Credits: (3) This course is an introduction to the visual thought processes used in the development of creative concepts and ideas, as well as an introduction to color theory and the emotional and spatial behavior of color. Focus is on the conceptual, verbal and technical skills needed to effectively communicate visual ideas. Learning Outcomes Utilize critical thinking processes in the generation and development of creative ideas. Develop clear visual and verbal articulation of creative concepts. Demonstrate an understanding of color theory and behavior. Effectively use color to support visual statements. Demonstrate a high level of craftmanship.
Credits: (1) Today’s art world demands a digital presence and an ability to communicate the visual arts electronically. This course will help students learn how to professionally photograph, scan, and digitize their visual work. Students will work one-to-one with faculty to develop individually focused and discipline-specific portfolios. It will also model the type of communication that often takes place between artists, galleries, professors, community members, and curators. It is recommended that students begin the course with a substantial body of work from a variety of artistic disciplines. This course will focus on sequencing and editing images for inclusion in a final portfolio, portfolio presentation models, and writing artist statements. Students will work to develop a comprehensive visual arts portfolio for submission for transfer applications. By the end of the course, students will have a digital representation of their portfolio to share and build upon in the future. The course is comprised of portfolio editing, written assignments, research, and project development.
Matriculation in the Art (A.A.S.) or permission of instructor. Learning Outcomes Demonstrate basic knowledge of portfolio organization and editing. Demonstrate basic knowledge of digitizing work for a print and electronic portfolio. Develop a working artist statement, resume, and promotional materials. Develop an exhibition proposal and model release. Develop an understanding of the application and transfer process.
ART 102 or permission of instructor. Learning Outcomes Individual and group growth in developing conceptual content of work An understanding that the drawing process is additive/subtractive, metaphoric, symbolic, representational, kinesthetic, systemic and constructive An understanding that drawing is abstraction Accepting that understanding usually follows experience Practicing and utilizing sketchbooks as a tool for study, exploration and developing of ideas A knowledge and sensitivity to a variety of materials Continued studies of masterworks
ART 202Advanced Drawing and Painting II3
Credits: (3) ART 202 focuses on advanced studio experience in drawing and the use of a variety of media. This class is a continuation of ART 201 , with greater emphasis on self-directed individual creative development. The students will be assigned a term project or series of related works to be produced in consultation with the instructor. Further in-depth exploration and refinement of drawing technique and compositional ability will be stressed. Students will participate in group critiques with other students and guest faculty. Learning Outcomes Begin to identify a personal direction for his or her own work Become more self-directed in his or her own research and exploration of a chosen subject or technique Produce a body of work related thematically or technically and present it in a professional manner
Credits: (3) Basic principles of typographic design and typesetting will be studied along with letterforms, their development and present trends. How to select fonts and create a hierarchy of information in design will be emphasized. Student projects will demonstrate how visual layout and typographic composition can be used to communicate ideas. Requirement for Graphic Design Majors. Learning Outcomes Discern type classifications with an understanding of letterform terminology and construction. Demonstrate an understanding of typographic measuring system copy fit text. Identify type styles and demonstrate appropriate usage in design. Demonstrate understanding of the history of type design including current trends. Organize information and establish a hierarchy of importance within a given text. Visually organize and communicate on single and multi-page documents. Create and edit style sheets for multi-page document design. Discuss and evaluate the class’s and the student’s own work as well as demonstrate an understanding of constructive criticism and self-analysis.
ART 142 . Learning Outcomes The student will achieve a proficiency in the process and software used to design, edit, and produce graphic imagery. Create images based on conceptual criteria. Edit images based on professional pre-press requirements. Create images by integrating components from other applications. Discuss and evaluate the class’s and the student’s own work as well as demonstrate an understanding of constructive criticism and self-analysis.
Credits: (3) Continuation of Figure Drawing I, with further emphasis on anatomical studies. In addition, the syllabus will stress figure work in the area of design (figures in environments, in landscapes, and as part of graphic composition); and in anatomy, a more in-depth concern with spatial movements, volume, and structure. Learning Outcomes To develop awareness of figure / space relationships To further develop anatomical correctness To experience the illustrative, designerly, and decorative approach to drawing the figure To make the student aware of the more advanced and complicated drawing media used with figurative compositions
Credits: (3) This studio course covers the normal process in sculpting. It will start with three-dimensional axes sketches in wire (prelude to armature construction) through build-up and blocked-in forms for proportion to simplified modeling. Learning Outcomes Create bas relief and high relief sculptures, figurative, and nonobjective sculpture in the round. These sculptures will demonstrate understanding of historical and contemporary ceramic sculpture history.
Credits: (3) A studio class continuation of ART 211 , with greater emphasis on more advanced modeling techniques. Emphasis will shift to a concentration of figure in sculpture and working directly from live models. Learning Outcomes Produce a figurative expressive portrait using hollow construction. Create a replica of an object and enlarge it by a factor of 3. Create, as a group, a single large scale installation.
Credits: (3) Advanced course in painting with concentrated studio projects and problems involving lighting, spatial and environmental concepts. Students should develop technical understanding of the various components of painting, space, volume, and value, as well as various painting media such as oil, acrylic, watercolor, gauche, encaustic, and graphic design media. Learning Outcomes To explore a painting medium in depth To develop compositional skills To further develop visual discipline and aesthetic senses
ART 142 or PHO 100 . Learning Outcomes Develop a storyboard for time-based media. Create basic animation sequences using digital design tools. Execute frame-by-frame animations using a timeline. Import media, set up a composition, set layer key frames, scale and rotate a layer, copy and paste key frames, create a motion path, synchronize animation, apply drop shadow effects, and add adjustment layers. Export completed media projects.
ART 218Art in Animation3
Credits: (3) An introduction to the history of animation and hands-on studio experience making a short animated presentation. Students will learn the artistic skills required for computer animation techniques using current animation software. Learning Outcomes Describe the techniques for computer generated animations. Use design principles for sequential arts. Apply the software options appropriately . Refine problem-solving skills independently for automated sequential arts.
Credits: (3) An introduction to handbuilding techniques; the exploration of clay as an expressive material through various forming and decorating methods. Learning Outcomes Work and form clay into functional and decorative objects. Pinch pot, coil build, slab build and wheel throw Techniques for decorating and glazing pottery
Credits: (3) This course is a continuing investigation of techniques including glazes and different kinds of clay mixes. More advanced projects are included. Learning Outcomes Produce 3 series of 10 pieces exploring vessel aesthetics.
ART 142 or permission of instructor. Learning Outcomes Organize information and various media components for use in a multimedia presentation. Apply design principles to create an effective interface design and navigation system for a multimedia presentation. Develop artwork, sound, and motion files for use in multimedia projects. Apply technical skills to produce an interactive multimedia product. Critique and assess effectiveness of various multimedia products.
ART 225Watercolor3
Credits: (3) A studio course exploring traditional and non-traditional use of watercolor. Subject matter may include still-life, landscape, the nude figure.
ART majors or permission of instructor. Learning Outcomes Prepare suitable painting surfaces. Utilize the various properties of watercolor both traditional and non-traditional. Use color appropriately as it relates to the visual aspects of form and space. Apply good design principles . Use professional terminology to discuss and critique art work.
ART 240Advanced Graphic Design3
Credits: (3) Practical and theoretical design concepts and their application to advanced communications problems and multi-piece campaigns will be studied. Projects will emphasize concept development and portfolio preparation. Learning Outcomes The student will achieve a proficiency in communications design as it relates to real world applications. Identify and articulate a communication need based on supplied information and research. Create artwork in a page layout software application with a basic understanding of the software’s functions, tools, menus and palettes. Identify and articulate the target market and marketing objectives. Extend a design concept through a variety of requirements and multi-piece applications. Design and produce comps of professional quality. Demonstrate an understanding of the purpose for a portfolio presentation. Prepare a portfolio and the artwork presented. Discuss and evaluate the class’s and the student’s own work as well as demonstrate an understanding of constructive criticism and self-analysis.
ART 142 or permission of instructor. Learning Outcomes The student will achieve a proficiency in the software and methodology used for the visual design of web pages and be able to: Assess and organize content for web site use. Map information flow. Understand resolution, compression, and requirements and restrictions. Design web page interface, format, and produce the visual assets. Understand the basics of how to incorporate sounds and animated effects.
ART 253Italian Renaissance Art3
Credits: (3) This course will examine the painting, sculpture, and architecture produced in Italy from the early Renaissance to Mannerism. Students will focus on master works while paying particular attention to the cultural, political, and societal issues which may have affected the development of artistic forms and techniques of the period.
Credits: (1) Designed to provide work experience directly related to the student’s area of study in art. Internships and co-op job opportunities are available throughout the community. Assistance is provided by department faculty, however, the ultimate responsibility for obtaining a placement rests with the student. A learning contract containing specific education objectives that relate to both the work experience and the field of study is developed between the student and a faculty co-op coordinator. Learning Outcomes Clarify and articulate job and career goals in written and oral form Produce professionally acceptable cover letter and resume Demonstrate job interview skills Demonstrate related skills such as time management, personal job responsibilities, and professional relationships with peers, subordinates and superiors Perform work in a manner appropriate to the professional practices of job placement