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SUNY Corning Community College · Courses

GAME

2 courses with the subject GAME, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.

GAME 1010Fundamentals of Game Design

An introduction and examination of game design processes, social implications, narrative, mechanics, dynamic interactions, aesthetics, and usability of game design. The course will discuss many types of games, but the primary focus will be on the kinds of decisions made by video game designers as students learn the processes of game design from a starting concept through development and prototyping on to completion and play testing. Prerequisites: Eligible to take a college-level composition course and completion of all developmental mathematics requirements. Credits 3

Subject
GAME
Type
course
Edition
2025-2026
Source
corning.cleancatalog.net
GAME 10302D Game Programming

An introduction to game programming for non- programmers. Course covers the fundamentals of basic Unity programming using C#, including data types, logic flow control, conditions, loops, file I/O, functions, classes, and objects. Game-related concerns will be explored such as the game loop, rules, and game object design and implementation. Topics will also include an overview of programming language principles, algorithms, and debugging and testing. Prerequisite: Eligible to take college-level composition course and completion of all developmental mathematics requirements. Credits 3

Subject
GAME
Type
course
Edition
2025-2026
Source
corning.cleancatalog.net

Source: SUNY Corning Community College's catalog, linked per course · table learning_unit · CourseShelf publish 61