27 courses with the subject ART, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
ART 102History of Western Art I3
An overview of Western Art and Architecture from the 25,000 B.C.E. to about 1350 C.E. Study of objects, sculptures, paintings, ceramics, and architecture with a focus on the social, religious, political, and philosophical influences that affected cultural development in the Ancient World. Slide lecture format.
Survey of the visual arts in Western culture from the early Renaissance until today, revealing the ways that the world and the thoughts of men and women have changed during this period, and how evolving ideas are reflected in works of art. Slide lecture format.
History of Asian Art is appropriate for all students who are interested in the cultural traditions and artistic expressions of Asian countries. This course presents a general survey of the development of Asian Art and Architectural forms in the Far East including India, Japan and China with supplementary study of Korea, Tibet, Indonesia, Burma and Thailand. Cultural traditions, especially Buddhism introduced. Prior experience in art history is not necessary. The format involves slide lecture, readings and class discussion.
Introduction to design involves the student with investigation of visual perception and organization. Training the eye to become sensitive to design elements and principles is emphasized. Critical analysis of point, line, shape, value, texture, and color; and balance, proportion, scale, rhythm, and unity. The student will become familiar with a variety of media and intellectual comprehension of text, lecture, and visual examples. Class projects will focus on learning design methods that are based on logic and expression, to create spatial illusion within a two-dimensional context.
Developing sensitivity and awareness of our spatial environment is the object of this course. Aesthetic and functional elements of three-dimensional design are explored. Through reading, projects, lectures and field trips, techniques are explored to assist in heightening awareness. This enables the student to understand the functional and aesthetic examples of the three-dimensional environment. Emphasis is placed on studio projects.
Overview of 40 centuries of building, beginning in Ancient Egypt. The student follows the political technological, religious and social movements that have influenced the major design styles, outstanding architects, and designer of each era through the Gothic period.
Art of the late 19th century. Impressionism (circa 1870) to Cubism and other forms of abstract art. Panorama of 20th century visual movements including Futurism, Surrealism, Abstract Expressionism, Pop Art, and Post-Modernism. Slide/lecture format and field trips.
Introduction to the development of style in fabric, furniture and accessories for the interior from 1600 to the present. Emphasis will be placed on the history of American interiors. Required for interior design students, recommended for students in Art and Design and as an elective for students interested in history or American Studies.
Basics of camera design and operation, plus the fundamentals of photographic visualization and composition; line, form, color, light shadow. Darkroom procedures, film processing, basic printmaking, selecting printing techniques. (Students can sign-out cameras and other supplies from the Communications Department thus reducing the overall costs for photo supplies.)
Survey of modern design examines changing developments in graphics, industrial design, architecture and decorative arts from 1851 to the present. Beginning with The Exhibition of Art and Industry in London and concluding with postmodernism, mass culture and the role consumption plays in design will be explored. The course focuses on design as a creative activity influenced by technology, economics and social history.
Emphasis on a series of open-ended interrelated problems dealing with visual language and its vocabulary, and organization. Drawing problems will intensify the student’s perception and comprehension of the elements and principles of design including point, line, shape, tone, texture, and color; and balance, proportion, scale, rhythm, and unity in composition. Student’s perception and comprehension of light, space, and form will be given special emphasis. Format involves intensive instruction and demonstrations in charcoal, pencil, pen and ink, and mixed media as a means to personal investigation, understanding, and expression. Subjects include landscape, figure, and still-life. Various historical models will be studied through text and visual examples. Students are encouraged to develop their own style and viewpoint through discussion of art criticism.
This course is designed to investigate painting as an expressive medium rooted in both traditional and contemporary views of fine art painting. It also serves to expand student’s knowledge regarding the role of fine art painting within today’s art world. The emphasis is on the tradition of observational painting (painting from life) achieved through regular painting assignments, text and critiques. Personal approaches to specific problems are encouraged and explored through classroom projects. Areas of study include still life, figure and portrait. Prerequisite- Corequisite
ART 115 Drawing Credits: 3 Hours 6 Studio Hours Course Profile Learning Outcomes of the Course: Upon successful completion of this course the student will be able to: Understanding of at least one principal form of artistic expression and the creative process inherent therein.
ART 118Introduction to Digital Photography3
This course is an Introduction to Digital Photography. The purpose of this course is to develop proficiency in digital photography and the “digital darkroom” through projects in digital photography and Adobe Photoshop. It is suggested that students have prior experience working with Adobe Photoshop, but it is not required. Students will learn about: color temperature, exposure, and camera controls (depth of field; shutter speed), creative and technical applications relating to composition and aesthetics in photography, photographic representation, electronic publishing, digital output, portfolio preparation, and careers in digital photography. Students will be encouraged to use the medium of digital photography to develop a personal vision as evidenced in his or her final portfolio.
This course is designed for students to realize the creative process that takes place in the art making of sculpture. Students will be introduced to various fundamental techniques and treatment of sculptural materials. Throughout the course, emphasis will be placed on experimentation, reading, and discussion. This course will ultimately assist the student to further develop an artistic direction in three-dimensional studies. Prerequisite- Corequisite
Three-Dimensional Design for Art majors. An elective for non-art majors. Credits: 3 Hours 6 Studio Hours Course Profile Learning Outcomes of the Course: Upon successful completion of this course the student will be able to: Execute the creative process of traditional sculpture. Build the armature, sculpting the clay and casting plaster. Create sculpture from observation. Develop a basic working knowledge of sculpting and casting. Compile the professional work of specific artists in traditional and modern periods. State personal creative ideas and direction for future 3D studies.
ART 125Introduction to Computer Graphics3
The study of Visual Communication theory relating to applied arts fields such as advertising and editorial design, animation, gaming, and web design. Students are introduced to vector and raster graphic programs on Macintosh computers, and learn how to develop initial thumbnail sketches into final design comprehensives. Other topics include digital photography, scanning, image manipulation, color correction, and typography. Prerequisite- Corequisite
ART 105 Introduction to Two-Dimensional Design, BIT 108 introduction to PC and Windows or equivalent. Credits: 3 Cross-listed COM 124 Hours 2 Class Hours, 2 Laboratory Hours Course Profile Learning Outcomes of the Course: Upon successful completion of this course the student will be able to: Understanding of at least one principal form of artistic expression and the creative process inherent therein.
ART 129The Chemistry of Art4
This course is a study of art from a scientific perspective. The molecular basis of art will be explored by using the atomic theory to explain how paints are made, the function of binders and varnishes, the absorption of light, the structure of ceramics, the process of photography, and the materials used for sculpture. The atomic structure of the material will be used to explain its function for the artist. The use of chemistry in art conservation, restoration, and the detection of forgery will also be investigated. This course includes a hands on laboratory and is intended for non-science majors.
ART 130Introduction to Ceramics: Construction and Glazes3
Study of the basic processes of design and creation of clay forms, both functional and sculptural. Techniques of handbuilding, throwing on the potter’s wheel, glazing and firing will be explored. Prerequisite- Corequisite
ART 106 Introduction to Three-Dimensional Design. Credits: 3 Hours 6 Studio hours Course Profile Learning Outcomes of the Course: Upon successful completion of this course the student will be able to: Understanding of at least one principal form of artistic expression and the creative process inherent therein.
ART 140Printmaking3
This course provides an introduction to the fundamentals of fine art printmaking. Through demonstration, studio practice, and discussion students develop skills and insights necessary for the creative application of basic printmaking methods. Technical, historical, and aesthetic considerations are addressed. Topics include etching, relief printing, and monotype. Prerequisite- Corequisite
ART 105 Introduction to Two-Dimensional Design or ART 115 Beginning Drawing Credits: 3 Hours 6 Studio Hours Course Profile Learning Outcomes of the Course: Upon successful completion of this course the student will be able to: Understanding of at least one principal form of artistic expression and the creative process inherent therein.
ART 145Children and the Arts3
This course prepares students to effectively teach the arts to young children. Students learn the role of creative movement, dramatics, music, and visual art in young children’s education through the exploration of their own creative identity and become comfortable in using integrated teaching methods, which nuture creativity in young children. Through discussion and analysis of current research and theory in the teaching of the arts, they also learn how to choose and use multicultural fine artworks, music, and children’s literature, how to use the arts in inclusionary practice, and how to assess children’s artistic progress to enhance children’s creative development in the arts.
This course is designed to give students a strong background in the historic, aesthetic, and cultural background of photography as both a significant art form and important cultural and communications medium. The course content includes topics dealing with the invention of photography as art in the 19th century, great photographers, and new photography.
Systems of precise exposure and processing control. Advanced black and white darkroom techniques. Introduction to color theory, processes and printing. Functional portfolio development. Introduction to digital electronic imaging. (Students can sign-out cameras and other supplies from the Communications department thus reducing the overall costs for photo supplies.) Prerequisite- Corequisite
ART 112 Beginning Photography Credits: 3 Cross-listed COM 212 Hours 2 Class Hours, 2 Laboratory Hours Course Profile Learning Outcomes of the Course: Upon successful completion of this course the student will be able to: Operate a twins-lens camera, control negative density and print contrast making use of the zone system. Know how to light and operate “strobe lights.”
ART 214Internship
Available to second-year Art and Design students with a faculty member’s recommendation. Internship requirements will be developed on an individual basis with an art faculty member’s supervision. Credits: (1-3) Course Profile
Advanced Photography is a lecture/laboratory course that offers students with previous photography education or experience the opportunity to further explore photography as an expressive tool. The scope and approach of the course is the study and application of advanced methods of working with a photographic camera, as well as processing film and prints with photochemistry. Prerequisite- Corequisite
This course is directed towards the student pursuing an emphasis in graphic arts. It considers the drawn or painted image as a means of communication utilizing narrative imagery and pictorial illusion and space. Students will solve illustrative problems relating to magazine articles, posters, packaging, book covers, children’s picture books, and other materials. Prerequisite- Corequisite
ART 105 Introduction to Two-Dimensional Design, ART 115 Beginning Drawing Credits: 3 Hours 6 Studio Hours Course Profile Learning Outcomes of the Course: Upon successful completion of this course the student will be able to: Create an illustration that visually communicates a message using the elements of art and principles of design. Devise an illustration that solves a problem and addresses the specific needs of a client. Develop a personal style of illustration through exploration of materials, processes, and theories of image making.
ART 226Advanced Computer Imagery3
A continuation of Visual Communication theory that students were introduced to during ART 125/COM 124. Through more advanced visual design problems, students will develop their conceptual problem-solving skills relative to applied arts fields such as advertising and editorial design, animation, gaming, and web design. Advanced digital imagery techniques will be introduced using Photoshop CC, in addition to page layout theory using Adobe InDesign CC. Prerequisite- Corequisite
ART 125 Introduction to Computer Graphics, ART 115 Beginning Drawing Credits: 3 Cross-listed COM 226 Hours 2 Class Hours, 2 Laboratory Hours Course Profile Learning Outcomes of the Course: Upon successful completion of this course the student will be able to: Understanding of at least one principal form of artistic expression and the creative process inherent therein.
ART 228Animation I3
Animation I introduces the student to the beginning concepts of classical animation. The focus is the investigation of two-dimensional animation using the program of Macro-media Director MX. Topics covered are writing for animation and history of animation, in addition to basic animation concepts such as character development, storyboarding, audio/music timing and screening. Prerequisite- Corequisite
Learn to design and create Web apps for mobile devices such as iPad, iPhone and Android, using collaborative, open-source mobile environments on both PC and Apple based platforms. The focus will be on both design and development skills necessary to create functional, effective, and responsive Web pages and Web apps using standard Web technologies, including CSS3, HTML5 and JavaScript. Techniques such as progressive enhancement and feature detection will be utilized as well as JavaScript APIs for functionality such as geolocation, device orientation, and handling touch events. Prerequisite- Corequisite
BIT 173 Basics of Website Creation Credits: 3 Cross-listed BIT 288 Hours 3 Class Hours Course Profile Learning Outcomes of the Course: Upon successful completion of this course the student will be able to: Demonstrate a working vocabulary for the tools and concepts related to the development of mobile Web apps. Differentiate between Web apps and native apps. Create effective designs for Web apps and mobile devices. Use HTML/CSS/JavaScript to create and debug Web apps for mobile devices. Create Web apps that integrate device features such as geolocation, accelerometers, and touch gestures.
Source: SUNY Broome Community College's catalog, linked per course · table learning_unit · CourseShelf publish 61