47 courses with the subject ART, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
ART 101History of Art: Prehistoric to Gothic3
Surveys the history and interpretation of architecture, painting and sculpture from the prehistoric era through the Gothic. This is a Passport and UCGS transfer course. Lecture: 3 hours per week.
Surveys the history and interpretation of architecture, painting and sculpture from the Renaissance through the modern era. This is a Passport and UCGS transfer course. Lecture: 3 hours per week.
Introduces the basic elements of web page design: typography, imagery, and color, and examines how they are combined to create effective layouts. Teaches organization of materials, sketching and concept development, site planning and various methods of construction. Lecture: 2 hours. Studio instruction: 2 hours. Total: 4 hours per week.
Continues the study of design concepts introduced in Design for the Web l (ART 116). Concentrates on the addition of animation, sound, and interactivity to the web pages. Explores advanced design problems. Lecture: 2 credits per week. Laboratory: 2 credits per week. Total 4 credits per week.
Develops basic drawing skills and understanding of visual language through studio instruction/lecture. Introduces concepts such as line, proportion, space, perspective, value and composition as applied to still life, landscape and figure. Uses drawing media such as pencil, charcoal and ink wash. Includes field trips and gallery assignments as appropriate. Lecture: 1 hour. Studio instruction: 4 hours. Total: 5 hours per week.
Develops basic drawing skills and understanding of visual language through studio instruction/lecture. Introduces concepts such as proportion, space, perspective, tone and composition as applied to still life, landscape and the figure. Uses drawing media such as pencil, charcoal, ink wash and color media. Includes field trips and gallery assignments as appropriate. Lecture: 1 hour. Studio instruction: 4 hours. Total: 5 hours per week.
Introduces the elements and principles of design as applied to two-dimensional studio projects. Introduces two-dimensional media, techniques, compositional strategies, and color concepts and interactions. Supports conceptual development through introduction to historical and contemporary practices and critical analysis. May include field trips as required. Lecture: 1 hour. Studio instruction: 4 hours. Total: 5 hours per week.
Introduces the elements and principles of design as applied to three-dimensional studio projects. Introduces three-dimensional media, techniques, compositional strategies, and color concepts and interactions. Supports conceptual development through introduction to historical and contemporary practices and critical analysis. May include field trips as required. Lecture: 1 hour. Studio instruction: 4 hours. Total: 5 hours per week.
Introduces time-based art concepts and explores the impact of sequence and duration on video, sound, installation, and performance art. Emphasizes the integration of traditional, non-traditional, and emerging production methods and materials in creating time-based artworks. Lecture: 1 hour. Laboratory: 4 hours. Total: 5 hours per week.
Studies the history of letterforms and typefaces and examines their uses in contemporary communications media. Emphasizes applications to specific design problems. Includes identification and specification of type and uses current technologies for copy fitting and hands-on typesetting problems. Lecture: 2 hours. Laboratory: 2 hours. Total 4 hours per week.
Exposes the student to the rich history of temporal imagery from the invention of the zootrope and kinetoscope through the rise of the moving picture industry and the development of the first animated films to present day television. Chronicles the impact of the moving image in the 20th century. Discusses the design and concept of influential works as well as the relationship between these earlier forms of moving graphics and today’s innovative video technology. Lecture: 3 hours per week.
Part I of II. Presents problems in the design and production of functional and non-functional ceramic works. Includes hand-building the potter’s wheel and clays and glazes. Lecture: 2 hours. Laboratory: 3 hours. Total: 5 hours per week.
Part II of II. Presents problems in the design and production of functional and non-functional ceramic works. Includes hand-building the potter’s wheel and clays and glazes. Lecture: 2 hours. Studio instruction: 3 hours. Total: 5 hours per week.
Provides a working introduction to computer-based electronic technology used by visual artists and designers. Presents the basics of operating platforms and standard industry software. Introduces problems in which students can explore creative potential of the new electronic media environment. Lecture: 2 hours. Laboratory: 3 hours. Total: 5 hours per week.
Explores the role of the museum in society and traces the foundations upon which these public, cultural and educational institutions are built. Emphasizes the management and interpretation of historic properties and collections. This course is cross-listed with HIS 183 . Credit will not be awarded for both. Lecture: 3 hours per week.
Explores the basic elements of museum education, the different programming techniques museums use to reach all types of audiences, and the ways museums identify audiences. This course is cross-listed with HIS 185 . Credit will not be awarded for both. Lecture: 3 hours per week.
Discusses the fundamentals of collections policy, deaccessioning, appraisal, and curatorial management. This course is cross-listed with HIS 186 . Credit will not be awarded for both. Lecture: 3 hours per week.
Provides an opportunity to explore topical areas of interest to or needed by students. May be used also for special honors courses. May be repeated for credit. Variable hours.
Explores art as an integral aspect of cultures from Africa, Asia, Islamic groups, Oceania, Native America, and pre-Columbian Central and South America. Increases understanding of the formal and iconographic properties of these works by examining the philosophies, social customs, and ritual practices of their cultures. The assignments in the course require the reading of scholarly articles and researched-based writing. Lecture: 3 hours per week.
Introduces the student to the basic techniques of animation, combining traditional and computer-generated skills. Teaches theoretical elements of the aesthetics of sequential imagery. Provides practical experience in two-dimensional and/or three-dimensional animation. Exposes the student to a variety of animation techniques. Lecture: 2 hours. Laboratory: 4 hours. Total: 5 hours per week.
Addresses the fundamentals of video technology and non-linear video editing. Focuses on the aesthetics of time-code editing using current industry software. Teaches a student to shoot and capture video and record and edit sound, and combine artwork, animation, video, and sound in the creation of professional-quality original video projects. Lecture: 2 hours per week Laboratory: 2 hours per week Total: 4 hours per week
Focuses on creative concepts and skills necessary for graphic design problem solving using current technology. Includes techniques specific to computer applications for the production of print design using text and image. Part I of II. Lecture: 2 hours. Laboratory: 3 hours. Total: 5 hours per week.
Builds on the studies completed in Graphic Design I. Teaches advanced problem solving skills, concept development and project management. Applies intermediate level production techniques to 2D and 3D graphic design using current technologies and principles of pre-press production. Part II of II. Lecture: 2 hours. Laboratory: 3 hours. Total: 5 hours per week.
Presents advanced features of web design and technology used by designers. Explores advanced design problems. Lecture: 2 hours. Laboratory: 2 hours. Total: 4 hours per week.
Advances skills and exploration in drawing through studio practice. Continues investigation of elements and principles of design emphasizing perceptual figure drawing. Introduces a variety of media and techniques including color media and theory. Supports conceptual development through introduction to historical and contemporary practices and critical analysis. May include field trips. This is a UCGS transfer course. Lecture: 1 hour per week. Studio instruction: 4 hours per week. Total 5 hours per week.
Introduces abstract and representational painting in acrylic and/or oil with emphasis on color composition and value. Lecture: 1 hours. Studio instruction: 4 hours. Total: 5 hours per week.
Introduces abstract and representational painting in acrylic and/or oil with emphasis on color composition and value. Lecture: 1 hours. Studio instruction: 4 hours. Total: 5 hours per week.
Presents abstract and representational painting in watercolor with emphasis on design, color, composition, technique and value. Lecture: 2 hours. Studio instruction: 3 hours. Total: 5 hours per week.
Presents abstract and representational painting in watercolor with emphasis on design, color, composition, technique and value. Lecture: 2 hours. Studio instruction: 3 hours. Total: 5 hours per week.
Explores portrait painting as representational and abstract art. Emphasizes analytical study of the head using a variety of mediums. Lecture: 2 hours. Studio instruction: 3 hours. Total: 5 hours per week.
Concentrates on the human figure as subject matter for painting. Emphasizes composition as it relates to figure study. Explores formal and informal approaches to include representation and abstraction using various painting media. Lecture: 2 hours. Studio instruction: 3 hours. Total: 5 hours per week.
Introduces materials and techniques used by the illustrator. Includes water-soluble paints (watercolor, acrylic, gouache), oil-based paints, and mixed media. Lecture: 1 hour. Studio instruction: 4 hours. Total: 5 hours per week.
Introduces advanced concepts and techniques of representational and abstract painting as applied to the head/figure, still-life, landscape and other subject matter including non-objective painting. Gives additional instruction in color, composition, modeling, space and perspective. Encourages individual approaches to painting. Lecture: 3 hours. Laboratory: 2 hours. Total: 5 hours per week.
Introduces advanced concepts and techniques of representational and abstract painting as applied to the head/figure, still-life, landscape and other subject matter including non-objective painting. Gives additional instruction in color, composition, modeling, space and perspective. Encourages individual approaches to painting. Lecture: 3 hours. Laboratory: 2 hours. Total: 5 hours per week.
Surveys the development of graphic design and illustration with emphasis on the 19th and 20th centuries. Analyzes the work of outstanding designers and illustrators. Lecture: 3 hours per week.
Provides a comprehensive study of the techniques and approaches to the subject of landscape painting from the historic and current prospective. Lecture: 2 hours. Laboratory: 3 hours. Total: 5 hours per week.
Focuses on conceptualization and problem solving for interactive design. Instructs students in techniques specific to web, multimedia for the web and other interactive design projects using current technology and standards. Interactive functionality and usability are covered. Part I of II. Lecture: 2 hours. Studio instruction: 2 hours. Total: 4 hours per week.
Builds on the studies completed in Interactive Design I. Focuses on conceptualization and problem solving for interactive design. Instructs students in intermediate techniques specific to web, multimedia for the web and other interactive design projects using current technology and standards. Includes interactive documents and experiences. Part II of II Lecture: 2 hours. Laboratory: 2 hours. Total: 4 hours per week.
Introduces the student to the full range of printmaking techniques. Includes woodcut, silkscreen, etching, and lithography. Provides historical perspective on printmaking. Part I of II. Lecture: 2 hours. Laboratory: 3 hours. Total: 5 hours per week.
Focuses on portfolio preparation, resume writing and job interviewing for students. Recommended for final semester program students. Lecture: 1 hours per week. Laboratory: 2 hours per week. Total: 3 hours per week
Supervises on-the-job training in selected business, industrial or service firms coordinated by the college. Credit/practice ratio not to exceed 1:5 hours. May be repeated for credit. Lecture: 3 hours per week.
Introduces students to using the computer as a publishing system. Examines stages of a publication from typesetting, laying out, creating and digitizing of illustrations and photographs, to the final printing. Requires students to write, design, illustrate and print pamphlets on the computer, including one full-color publication. Print I of II. Lecture: 2 hours. Studio instruction: 3 hours. Total: 5 hours per week.
3 credtis Provides an opportunity to explore topical areas of interest to or needed by students. May be used also for special honors courses. May be repeated for credit. Lecture: 3 hours. Total: 3 hours per week.
Internship without pay with an approved museum, collection, or historic site, supervised and coordinated by the college. Credit/work ratio not to exceed 1:5 hours. May be repeated for credit. Variable hours.
Requires completion of a project or research report related to the student’s occupational objectives and a study of approaches to the selection and pursuit of career opportunities in the field. May be repeated for credit. Lecture: 3 hours per week.