Rochester Community and Technical College · Courses
ART
29 courses with the subject ART, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
ART 1010Introduction to Art (MnTC 06)3
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course is an introduction to Studio Arts for all students. Basic concepts of the visual arts will be explored through the creation of 2D and 3D works. Media may include drawing and painting, sculpture, ceramics, photography, design and digital arts. Exploration and experimentation will lead toward the familiarity of materials and techniques necessary for individual and cultural expression. (
3 hours lecture/week - Common Course Outline This course is an introductory exposure to art and to ideas about art and its creation. We will discuss the nature of art, explore the elements of art and principle of design, study a variety of art media and techniques, and examine major monuments and works of art from prehistoric through contemporary times. There will be a museum activity. (
3 hours lecture/week - Common Course Outline This course is an introductory survey of the visual arts (painting, sculpture, architecture, decorative arts, and utilitarian objects) from prehistoric times through the fourteenth- century. We will examine works of art from both Western and non-Western civilizations. This course includes lectures, discussions, and student-led presentations. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course is a foundation course in two-dimensional design and color. It is a basic exploration of the visual elements and principles of design using a wide variety of media and techniques. This course emphasizes the elements, principles, and ideas that constitute the shared language of all the visual arts. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course is a foundation course in three-dimensional design. Students will explore the elements and principles of design using a variety of sculptural media and construction methods. Students will develop an informed personal reaction and critical response to sculptural works of art. This course emphasizes the elements, principles, and ideas that constitute the shared language of all the visual arts. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course is an introduction to graphic design. Students will implement the principles of design to combine typography, illustration, symbols, and photographs to solve visual problems. This course will explore historical design styles and place graphic design into an art historical context. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course is an introduction to creating pixel raster based compositions. Students will explore conceptual thinking, expressing content, the principles of design, and using the digital medium to create artworks and edit photographs. Projects will be created using Adobe Photoshop and other supportive creative raster apps. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This studio art course covers the basic ideas, methods, and materials of painting as a means of expression in the visual arts. Students use the oil media to explore basic problems of color, form, and composition using traditional and contemporary methods. Students will engage in the creative process. An informed personal reaction and critical response to class work will be fostered. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This studio art course covers the basics of hand building and wheel throwing forming methods as means of expression in the visual arts. The ceramic process will be used to explore basic problems of form in three dimensions using traditional and contemporary methods. Students will engage in the creative process. An informed personal reaction and critical response to work will be emphasized. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This studio art course focuses on drawing the human figure. Students will primarily work from the model both nude and clothed. This course allows the students to expand their knowledge of historical viewpoints, media exploration and contemporary art issues as they relate to the figure. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course is an introduction to the fundamentals of typography. It is a basic overview of the structure, history, theories, and use of type. Students will learn to identify and classify typefaces. Design of letterforms and visual symbols will be developed through projects. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course is an introduction to designing for the web. Students will approach web design in this course within a visual design framework. Students will implement the Principles of Design by combining images, typography, color schemes, layouts, and branding to user interfaces that provide compelling visually interactive user experiences. This course explores the artistic visual aspects of web design. ART 1233 Web Design II follows this course with coding and technical implementation of web design projects. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course builds on its prerequisite, ART 1232 Web Design I. This course is an introduction to the technical aspects of web design. Using sample prototype designs as a model and relevant mark-up coding languages, students will develop functional websites in web development applications and experience publishing their developed web design projects onto a web server. (
Goal 7: HUMAN DIVERSITY To be met by a course taken in Goal 3, 5, or 6. Goal 8: GLOBAL PERSPECTIVE To be met by a course taken in Goal 3, 5, or 6. Goal 9: Ethic & Civic Responsibility…………………………………………………………….3 CR
1 hour lecture/week - 4 hours lab/week – Common Course Outline This course introduces concepts in design and art by using open-source graphic software libraries meant to teach programming to visual artists and new computer programmers. This course explores the elements of art and principles of design by using the basic concepts of computer programming, such as variables, control structures, arrays, loops, functions, and objects. There will be an emphasis on procedural approaches that incorporate simple chance, randomness, or probability into designs. There will also be discussion of the current state of generative art and art historical precedents for working procedurally. This course is geared toward students with no programming experience. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course builds on ART 1130, Digital Art I. This course further advances the creation of art using the computer. Students will engage in conceptual thinking and refine technical skills in using the digital medium to create artworks and edit photographs. Projects will be created using Adobe Photoshop, Adobe Illustrator, and other software applications and methods. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This studio art course builds on the basic methods and ideas of Drawing I. This course transitions from assignment-based projects to independent and cohesive work. Students will experiment with historic and contemporary methodologies and media. Color media and related techniques will be introduced and explored. Focus is on problem solving and the creative process. Students will further develop an aesthetic response to their work, the work of the class, and to art in general. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course introduces the fundamentals of animation, visual effects, and cinematic techniques to create motion graphics. Students will explore the tools and principles of creating effective motion graphics assets and projects. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This studio art course builds on the basic methods and ideas of Painting I. This course transitions from assignment-based projects to independent and cohesive work. Students will experiment with historic and contemporary methodologies and media. Color media and related techniques will be introduced and explored. The focus is on problem solving and the creative process. Students will further develop an aesthetic response to their work, the work of the class, and to art in general. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course builds on the basic methods of Ceramics I while allowing greater breadth and depth of individual creative exploration. Additional hand building and wheel throwing methods and forms will be covered. Ceramic raw materials, kiln loading and firing are introduced. Aesthetic judgments, historical perspectives and visual vocabulary continue to be developed in a format of regular critical analysis. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course expands on skills covered in ART 1184. Instruction will include digital photography best practices, the fine digital print, and the creation of an extended body of related images. Assignments will direct students toward personal expression in digital photography. Media presentations, discussion and studio critiques will address photographic theory and history, interpretation and analysis. (
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course prepares students for future study or careers in the fields of Art and Design. Students will develop a personal portfolio of art or design work, prepare supplementary materials, and complete a digital portfolio of their work. History lectures will focus on major themes in the History of Photography, while students will research and present on artists of influence related to their own work in their chosen field. This course emphasizes principles of professionalism to prepare students for their future artistic endeavors. Students should have taken at least one college level studio art course before taking this course. (Prerequisites:
III. ELECTIVES……………………………………………………………………………………4 CREDITS Any course numbered above 1000 as needed to achieve a total of 60 credits. TOTAL ................................................................................................... PROGRAM OUTCOMES: Upon completion of the Art Transfer Pathway program at RCTC, students will achieve the following outcomes: • Demonstrate an increased understanding of the vital role of the fine arts in an historic and social context. • Articulate an informed personal reaction to artwork through critique. • Demonstrate a knowledge of the elements of art and the principles of design in works of art. • Identify and effectively use art-making materials with media specific techniques and safety considerations related to those media. • Demonstrate basic proficiency with digital imaging software. • Create original works of art that demonstrate a visual vocabulary, that explore conceptual frameworks, and exhibit an ability to make effective aesthetic judgements. • Analyze formal concerns and composition strategies in two and three-dimensional design. ADDITIONAL NOTES: The Art Transfer Pathway AA offers students a powerful option: the opportunity to complete an Associate of Arts degree with course credits that directly transfer to designated Art bachelor’s degree programs at Minnesota State universities. The curriculum has been specifically designed so that students completing this pathway degree and transferring to one of the seven Minnesota State universities* enter the university with junior-year status. All courses in the Transfer Pathway associate degree will directly transfer and apply to the designated bachelor’s degree programs in a related field. ....................60 CREDITS
1 hour lecture/week - 4 hours lab/week - Common Course Outline This course provides students the opportunity to engage in an extended artistic project of their choosing. Students will propose a semester plan of action and will meet both individually, and with the entire Directed Studio cohort for common critiques to review work at specific times during the semester. Students should have taken at least one foundation studio in the area in which they intend to work. The course requires students to work independently on their project, meeting regularly with the instructor to assess progress. These meetings will include individual assignments that may include research, video tutorials, and artistic practice. (