20 courses with the subject IMM, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
IMM 103Introduction to Immersive Media3
Students receive an introduction to 3d modeling, programming, architectural and design theory, and start learning the skills and technology necessary to build immersive experiences.
This course introduces foundational technologies and engineering principles that are utilized by artists, creators, and media designers. Projects leverage real-life hardware, sensors, lights, buttons, and other tools that allow students to make interactive devices, toys, and art pieces. The concepts examine systems as a framework for problem solving. Additional Fee(s): Course fee.
Students learn software and skills to develop interactive experiences using game design, game engine software, design processes and a variety of technology. Projects will focus on using immersive, interactive, and game technologies to develop a range of experiences.
Students will learn transferrable fundamentals of modern 3D software. The course focuses on the principles, techniques, and processes that power all creative 3D software and their applications. Topics include modeling, photogrammetry, sculpting, textures, and more. Students will create models and artistic renders.
This course provides an introduction to programming for immersive experiences using real-time software and programming languages. Students will learn interaction scripting, game engine class structures, planning and documenting a significant programming project, learn to work on a programming project in teams, and learn to use industry standard development tools.
Students learn 3D modeling techniques for environment design, interface and user experience design, and prop design. Using both traditional desktop 3D modeling software and immersive 3D modeling software students will create a variety of 3D models and interfaces for use in immersive experiences.
This course advances the students in all aspects of immersive media production and project development. Students explore immersive technology, engage in critical feedback sessions, and learn professional documentation practices. Students will propose and create multiple immersive media projects while utilizing iterative production workflows.
The Immersive Design Seminar explores the influence of other design fields and design practices on immersive design while examining current cultural, ethical, and social issues affecting immersive work. CHATHAM UNIVERSITY CATALOG: 2026-2027 341
This course provides an overview of academic, artistic, and commercial applications of digital technologies. This survey of speculative interfaces demonstrates the significance and context of digital media. Students learn how everyday interactions with technology are influenced by and in turn influence media culture in modern society.
Students apply knowledge gained from introductory Immersive Media and design courses to create immersive environments informed by architectural theory. This course will leverage a variety of 3D, immersive, and game engine software. This course is to be taken alongside an appropriate Immersive Media Production course.
IMM 325Immersive Media Production: Environment Design3
This course advances the students in all aspects of immersive media production and project development. Students explore immersive technology, engage in critical feedback sessions, and learn professional documentation practices. Students will propose and create multiple immersive media projects while utilizing iterative production workflows.
Students will examine the uses of immersive media in the fields of education and training, utilizing game design methods and research. They will learn game design, advanced experience design, and instructional design through analysis of existing experiences and a series of practical group projects developing immersive experiences.
IMM 406Studio IV: Prototyping for Advanced Systems3
Students will be given the opportunity to develop immersive experiences for high- end, experimental, and prototype equipment that is only available to students in this course and later studios. Students will learn how to work with complex immersive equipment systems and early access software in a collaborative studio environment.
This course advances the students in all aspects of immersive media production and project development. Students explore immersive technology, engage in critical feedback sessions, and learn professional documentation practices. Students will propose and create multiple immersive media projects while utilizing iterative production workflows. CHATHAM UNIVERSITY CATALOG: 2026-2027 342
This course advances the students in all aspects of immersive media production and project development. Students explore immersive technology, engage in critical feedback sessions, and learn professional documentation practices. Students will propose and create multiple immersive media projects while utilizing iterative production workflows.
This course gives students an opportunity to conduct research using human centered design methods and research methods to craft a plan for their final semester Studio VI course.
The integrative capstone, undertaken by the student during the senior year, is an extended project that helps the student complete their transition from an undergraduate student to a world-ready professional. The study usually centers on the student’s major and may be conducted, at least in part, in the context of a group experience. Such programs are crafted to meet the unique needs of each major, and could include, for example, fieldwork, theatre production, creative work in the arts, independent research, or independent readings. The integrative capstone in an interdisciplinary major must have the approval of both academic programs.