1 lab hour
- Subject
- TY
- Credits (min)
- 1
- Credits (max)
- 3
- Credit unit
- credit
- Type
- course
- Edition
- 2026-2027-undergraduate
- Source
- catalog.fitnyc.edu
18 courses with the subject TY, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
1 lab hour
3 lab hours This introductory course is designed for students interested in exploring the area of toy design. Students learn the design and invention process, as well as effective ways to visually communicate concepts for toy products. Some drawing skills are needed.
6 lab hours Designing plush toys and dolls from research and development, concept creation, sketching, and patternmaking, to prototype construction and presentation. The study of materials, manufacturing techniques, packaging, and industry requirements, as related to toy design, is stressed. Prerequisite(s): TY 326.
3 lab hours This course combines studio work, discussion of trends, consultation with industry professionals, and presentation practice in order to strengthen students' design and marketing skills and develop portfolios to address the needs of the job market. Work focuses on specific design categories according to individual needs. Prerequisite(s): TY 326, TY 327, TY 352, and SS 232.
6 lab hours This introductory course explores the design of toys in multiple categories. Students' broaden their ability to visually communicate age-appropriate play patterns, safety requirements, and category expectations. From researching to hand-rendering, they develop original, professional quality toy concepts that use various tools and techniques. Corequisite(s): TY 327 and TY 352. 2026-27 Undergraduate Catalog 503
6 lab hours This course covers a wide range of industry-relevant drafting and drawing techniques. Students depict objects with a high degree of precision and realism to communicate clearly as design professionals. Industry standard tools for 2D/3D environments are applied to the principles of orthographic projection, isometrics, perspective, scale, light and shadow. Co-Requisite(s): TY 326 and TY 352.
7 lab hours This introductory course teaches practical skills and methodologies for translating 2D renderings into finished 3D prototypes. Students utilize digital and physical techniques to create 3D virtual models and actual physical prototypes with functioning mechanisms. Industry concerns such as molding parameters, manufacturing material properties, and child safety are also addressed. Prerequisite(s): TY 326 & TY 327.
RELATED AREA MK 301 - Marketing for the Toy Industry 3 LIBERAL ARTS HE 301 - Motor Learning: A Developmental Approach 3
RELATED AREA FA 301 - Anatomy for Toy Designers 1.5 LIBERAL ARTS PY 232 - Developmental Psychology 3 Semester 6 Credits MAJOR AREA TY 313 - Soft Toy and Doll Design 3
4 lab hours Advanced methods for generation of toy design ideas. Emphasizes areas of new toy creation, line extension, and licensing. Prerequisite(s): TY 332.
3 lab hours Game theory and logic are studied and applied to the design of games with special regard to such factors as age, play pattern, three-dimensional skills, action, strategy, and psychology. Emphasizes the successful execution and presentation of game concepts. Prerequisite(s): TY 411 and TY 421.
10 lab hours Students design, engineer and fabricate fully functioning 3-dimensional plastic toy prototypes including functioning mechanisms. Focusing on product with highly demonstratable features, students create toys from among the major categories, considering product development issues, finishing techniques and presentation. They complete digital representation including 3D assemblies and photo-realistic renderings and engineering drawings. Prerequisite(s): TY 332 and TY 352. 504 Courses and Departments
1 lecture and 2 lab hours Offered in conjunction with GD 407, this course introduces the principles of three-dimensional computer graphics and digital book design. Students build a three-dimensional model based on their soft toy designs and the character in preparation for inclusion in their digital books. Prerequisite(s): TY 313 and TY 332 and TY 342.
2 lecture hours Addresses the legal, ethical, and practical considerations involved in selling or licensing a toy design. Topics include patent, trademark, and copyright law; disclosure and licensing agreements; corporate and agency structure. Prerequisite(s): TY 352 and TY 411.
LIBERAL ARTS MA 041 - Geometry and Probability Skills 1
RELATED AREA PK 403 - Packaging for the Toy Designer 2 LIBERAL ARTS choice - see Requirements: Liberal Arts/Art History 3 choice - see Requirements*: Liberal Arts Elective(s) 3
A summer internship in industry, scheduled individually for a minimum of 168 hours at the worksite and 12 hours on campus. Includes a pre- and post-internship seminar. Completion of a daily journal, a written and oral report on the experience, and a portfolio of work is required. Applications must be submitted in spring semester prior to acceptance into the program. Prerequisite(s): TY 313 and TY 332. VP: Spatial Experience Design
Source: Fashion Institute of Technology's catalog, linked per course · table learning_unit · CourseShelf publish 61