Games sit at the intersection of technology, art, and culture, so success within the games industry requires you to
- Subject
- GDMR
- Type
- course
- Edition
- 2026-2027
- Source
- www.pfeiffer.edu
5 courses with the subject GDMR, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
Games sit at the intersection of technology, art, and culture, so success within the games industry requires you to
The experience of a games is driven by four major components: content, systems, narrative, and user experience. This class will help you learn to design all four components and build a deeper understanding of the game development process and an introduction to concepts in scripting. This online class has optional live sessions. Prerequisites: GDMR 110.
C# is a moder, general-purpose, object-oriented programing language with a range of uses, most notably creating desktop applications, web application, web services and building games using the Unity engine. This course is intended to give students a working knowledge of the C#’s programing language and the .NET framework, as well as an understanding of C#’s application to the Unity Game Development Engine.
Information Technology (COMPI) (9 SH):
Source: Pfeiffer University's catalog, linked per course · table learning_unit · CourseShelf publish 61