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Wake Technical Community College · Courses

SGR

2 courses with the subject SGR, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.

SGR 123Intro to Design Software 2 3 03

Requisites: This course introduces software packages used for drawing, image manipulation, and three-dimensional modeling. Emphasis is placed on solving design problems through appropriate visual communication techniques and on using the packages in combination to produce final documents. Upon completion, students should be able to prepare informational graphics and images and create rendered three-dimensional models. SGR-131 Computer Graphics Concepts 3 3 0 4 This course provides an overview of two- and three-dimensional graphics using polygonal models and introduces the use of graphics tool kits in computer programming. Topics include terminology, viewing systems, object properties, illumination, shading, animation, and image manipulation, with introductory coverage of advanced modeling, rendering, and system construction techniques. Upon completion, students should be able to understand computer graphics fundamentals, program using a graphics tool kit, and be prepared for further study in computer graphics. SGR-133 3-D Geometry 3 3 0 4 Requisites: This course covers descriptive and analytic geometry. Topics include lines, surfaces, and solids in three-dimensional space, revolutions, projections, and the associated mathematics. Upon completion, students should be able to demonstrate an understanding of the relationship between the graphical representation of geometry and its mathematical description. SGR-142 Data Visualization I 2 3 0 3 This course provides an introduction to data visualization through the use of mathematical and data visualization software packages. Topics include mathematical software packages, data visualization packages, spatial skills, and applications of visualization in science and technical fields. Upon completion, students should be able to understand graphical methods for representing data, creating multi-dimensional graphs, and be prepared to pursue further studies in visualization.

Subject
SGR
Credits (min)
3
Credits (max)
3
Type
course
Edition
2016-2017
Source
www.waketech.edu
Prerequisite
Take CIS-115(S21061); Take either previously or concurrently. Recommended. Take SGR-141(S20683); Take previously. Required.
SGR 161Intro to 3-D Design 1 4 03

Requisites: This course provides an introduction to three-dimensional design, modeling, and animation using an appropriate 3-D software package. Topics include an introduction to the user interface, primities, curves and surfaces, shaders, textures, lighting, animation, and rendering. Upon completion, students should be able to apply the techniques learned to create a simple animation and construct a small model. SGR-162 Advanced 3-D Design 1 4 0 3 This course provides further coverage of three-dimensional design, modeling, and animation techniques. Advanced concepts are applied to the topics covered in SGR 161 with additional topics involving inverse kinematics, character animation, clusters, and particle rendering. Upon completion, students should be able to present the the class a completed modeling or animation project. 2016-2017 Catalog Volume 38 | Wake Technical Community College Last Updated 6/30/16 360

Subject
SGR
Credits (min)
3
Credits (max)
3
Type
course
Edition
2016-2017
Source
www.waketech.edu
Prerequisite
Take SGR-161(S20688); Take previously. Required.

Source: Wake Technical Community College's catalog, linked per course · table learning_unit · CourseShelf publish 61