11 courses with the subject SGD, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
SGD 111Intro. to Simulation and Game Development (Fall)3
This course provides students with an introduction to simulation and game development. Topics include setting, storytelling, narrative, character design, 428
This course introduces the fundamentals of programming languages and tools employed in simulation and game development. Emphasis is placed on pro- gramming concepts used to create simulations and games. Upon completion, students should be able to program simple games and/or simulations.
This course provides students with the opportunity to create a functional simula- tion or game with minimal instructor support. Emphasis is placed upon verbal and written communication, skill documentation, professional presentation and user training. Upon completion, students should be able to create and profes- sionally present a fully functional simulation or game.