19 courses with the subject DGMT, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
DGMT 1000Foundations of Print Media3
This course offers students an opportunity to understand the practical applications of electronic file preparation as it relates to print production. It covers image design, file conversion, image carrier preparation, image transfer and finishing techniques. Two lecture-hours and three laboratory-hours per week.
This course focuses on the fundamental concepts of digital media technology and typical components including hardware, software, peripheral devices, conventional photography/scanned images, digital photography, bit-mapped and vector based image creation and editing, web pages, video, animation, 3D images, and audio. The application of digital media in business, marketing, education, entertainment and training will be explored. Practical hands-on assignments will be used to reinforce learning. Two-lecture hours and three laboratory-hours per week.
This course offers additional experiences in the practical application of digital printing. The student is introduced to the use of digital media as an extension of print media for communications and marketing purposes. The integration and implementation of new printing and imaging technologies that affects day-to-day communication is explained. Practical experiences are gained in digital printing reproduction through laboratory and computer based activities. Two-lecture hours and three laboratory-hours per week.
This course emphasizes techniques involved in still photography utilizing a digital camera. It covers the basic aspects of digital camera operation, photographic composition, lighting, photo retouching, tonal correction, and digital output. Practical experiences are gained in the digital manipulation of images through computer-based activities. Studio format.
This course provides an in-depth study into the page layout - the arrangement of text and images on both printed and digital pages - as a primary tool used by graphic designers to communicate messages in a compelling and memorable way. The emergence of new media, from the Web to interactive eBooks, smartphones, and the iPad, has fundamentally changed the nature of page layout. While fitting static content on a finite page used to be a primary challenge for print layouts, today the task demands that designers incorporate scrolling Web pages, interactivity, sound, animation, movies, slide shows, and other elements that produce multiple dimensions and unlimited depth for a single page.
The world we live in is filled with all types of visual images whether it be electronically through TVs, computers, or mobile devices, or also through print in advertisements, vehicle wraps, and signage. This course focuses on the creation of artwork using vector-based graphics software typically used in the print and digital media industry. Students will learn how to create, edit, and output vector-based graphics and their integration with other software such as Photoshop and web applications. Studio format.
The advanced study of the practical applications of digital editing through means of computer applications. This course emphasizes techniques involved in advanced picture taking, color imaging, and digital image manipulation by means of a computer. It will focus on developing the necessary skills to prepare images for a variety of output methods. Studio format.
An in-depth study of commercial printing applications focusing on the lithographic process incorporating line and halftone reproduction of graphic elements. Assigned projects require students to gain an understanding of the operations of a lithographic press through hands on activities and simulator exercises to reinforce lecture presentations. Production workflow is analyzed and evaluated through class projects. Substrates and inks are studied to show the effect on specific projects. Two-lecture hours and three laboratory-hours per week.
This course defines and analyzes the process of screen printing, pad transfer printing, printed electronics and other specialty printing processes. It is an introduction to the various specialty printing applications. Student designed activities are supported by exercises that provide quality and control for the printing process. Emphasis of the course is centered on establishing repeatability of the printing process by controlling variables; digital design and imaging; single and multiple color image design, conversion and transfer; manual and semi-automatic presswork; printing applications of simple and complex close register line images. Two-lecture hours and three laboratory-hours per week.
This course explores digital video from the inception of an idea to the delivery of the finished video. Students will develop and use their understanding of video concepts, storytelling, camera use, video editing, and exporting to create videos for the Internet, multimedia presentations and video broadcasts. Source footage comes from photos, previously shot footage, or footage shot using the University’s equipment or the student’s camera and is edited on cross platform systems using commercial video editing software. Two-lecture hours and three laboratory-hours per week.
This course provides an in-depth study of the processes and techniques involved in the printing and converting of packaging and labeling materials. Laboratory applications include the design, preparation and flexographic printing and converting of various paper, foil and plastic substrates. Emphasis is placed on establishing repeatability of the printing process by controlling variables. Methods and techniques of quality assurance are implemented as an integral part in the production of flexographic printed products. Two-lecture hours and three laboratory-hours per week.
This course examines web publishing and what makes an accomplished web designer. Students will design, develop, evaluate, and validate web pages that include HTML language syntax and incorporate elements such as animations, sounds, and video. Students will learn in depth HTML syntax and apply CSS to a webpages layout and style.
This course deals with the use of computers to create and animate three-dimensional appearing objects. Topics will include production strategies, basic modeling concepts, rendering, lighting, virtual cameras, and animation. Students will learn the fundamentals in the classroom and apply them in laboratory activities. Two-lecture hours and three laboratory-hours per week.
A critical examination of the operations involved in the production of commercially printed products for the purpose of determining costs of the operations. The procedures necessary to assemble this information to produce estimates of typical printing matter and digital media elements are discussed. The identification and study of cost centers as they relate to the hourly costs and ultimately to the selling price are examined. Students are required to prepare a number of cost estimates for the course.
DGMT 1000 and DGMT 2000 and DGMT 3020 and MATH 1220
DGMT 3500Motion Graphics0
0 TO 3 In recent years there’s been an explosion of opportunities in the industry of motion graphics; they appear in just about every form of popular media today, whether it’s online media, network television, video on your cell phone, iPod, DVD, video games. In this course students will gain knowledge and skills in color theory, composition, typography in relation to the motion. These skills will blend with skills traditionally covered in other disciplines like film, visual effects and animation. Two-lecture hours and three laboratory-hours per week.
0 TO 3 This course will focus on the components and terminology of color reproduction and workflow technology as a basis for understanding applications in the field of digital printing. Through a series of research, laboratory and computer-based activities, the student will experience the interaction between software applications, image preparation techniques, and various computer peripherals used to support digital printing and color imaging. Variable data printing and multi-channel applications are investigated. Two lecture-hours and three laboratory-hours per week.
DGMT 1000 and DGMT 2000 and DGMT 2250 and DGMT 2500
DGMT 4450Digital Media Project Planning3
This course focuses on the application of production management and operations concepts and techniques related to the field of digital media. The course emphasizes: production planning; scheduling; inventory control; purchasing; equipment investment; plant layout; organizational structure; cost analysis and quality control.
DGMT 1000 and DGMT 2000 and DGMT 3020 and DGMT 3420 and MATH 1220
DGMT 4850DMT Senior Seminar3
This is an all-encompassing seminar-type course designed to provide seniors in Digital Media Technology with opportunities to enhance their knowledge base through collaborative and individual work. Each student is also required to do a major research paper or project on a particular problem or technology relating to the digital media industry.
The Digital Media Technology internship allows students to gain practical employment experience and to build upon the fundamental knowledge and skills developed in earlier courses. Student interns will expand their basic knowledge and skills through research efforts, problem solving, and practical applications.