North Carolina State University at Raleigh · Courses
ADN
76 courses with the subject ADN, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
ADN 111Introduction to Two-Dimensional Design ()3
An introduction to the fundamentals of design studies through two dimensional problems. The basic elements and concepts of design explored as abstract and applied problems through design issues. Provides non-design students an introduction to design principles and a language of design. Typically offered in Fall, Spring, and Summer
The Art + Design Sophomore Studio series includes four required courses of three-credit hours each to be completed in the sophomore year. ADN 202 and ADN 203 are offered in the fall semester. ADN 204 and ADN 205 are offered in the spring semester. The Art + Design Sophomore Studio Series focuses on the creative disciplines foundations taught at the intermediate and advance level Art + Design electives and studios. The Sophomore Studio Series courses include: Visual Composition (ADN 202); Sequential Imaging (ADN 203); Applied Creative Processes (ADN 204); and Interactive Media (ADN 205). Typically offered in Fall only
Introduction to the processes and visual skills necessary for the beginning photographer. Darkroom experimentation, pinhole camera, basic rudiments of camera use, film development and printing. Exploration of issues related to the quality of visual communication. Typically offered in Fall only
Hands-on exploration of digital drawing, painting, and image editing techniques with the use of pressure sensitive digital drawing tablets and image editing software; Development of ability to design and communicate convincing 3-dimensional forms and environments using 2D digital techniques with an emphasis on gesture, shape, volume, intuitive perspective, color, and light; Application of design process and research to generate images for visual concept development; Examination of relationships between historic and contemporary conventions for traditional and digital image-making. Typically offered in Summer only
Hands-on exploration of digital drawings, painting, and image editing techniques with the use of pressure sensitive digital drawing tablets and image editing software; Development of ability to integrate multiple visual elements to illustrate narratives and create illusionistic environments. Emphasis shot design, linear perspective, light, color, texture, and atmosphere; Application of design process and research to generate images for visual concept development and mood; Examination of relationship between historic and contemporary illustration, compositing, and matte painting techniques. Typically offered in Fall and Spring
Hands on introduction to 3D digital modeling tools and techniques for artists and designers who want to expand their skill sets to include 3D practices. The course has applications in several disciplines including; animation, illustration, surface design, and concept development. Explores the use of surface textures, lighting, and compositing. Examines strategies for using 3D tools to create prototypes for physical objects, integrate 3D elements into 2D images, and create models for animation. Restricted to Art and Design Majors Only. Typically offered in Fall, Spring, and Summer
Hands-on exploration of motion, animation principles, and keyframing strategies; Development of animated experiments and sequences that focus on convincing and exaggerated movement, physics, and acting; Introduction to range of key animation software and techniques. Restricted to Art and Design Majors Only Typically offered in Spring only
Hands-on development of story-boards, story-reels, and animatics to plan and examine visual sequences; Development of freehand sketching techniques; Exploration of drawing and image-making as a tool for visual and conceptual development; Examination of traditional and contemporary visual storytelling techniques and conventions; Exploration of common strategies for developing narrative structure. Restricted to Art and Design Majors Only. Typically offered in Fall only
ADN 260Media Arts, Design and Technology Fundamentals
Studio (6 credit hours) The overarching goal of this studio is to build a foundation in Media Arts, Design and Technology through problem solving, experimentation, and iteration. The overarching focus is to produce a volume of work that supports a substantial practice with physical and digital mediums over polished portfolio pieces. Through this studio, students become more fluent in content creation and comfortable experimenting with new 2D, 3D, physical, virtual and hybrid media. Typically offered in Fall and Spring
ADN 272Introduction to Printing and Surface Design (3
hours) Design and production of screen printed, painted and pattern-dyed fabrics. Development of design abilities (color use, pattern generation) and technical skills (screen printing, painting, use of fabric dyes). Production of fabric samples, studies, yardage, and/or end products. Awareness of industrial processes. Typically offered in Fall and Spring
Hands-on introduction to structures and techniques of hand weaving and related off-loom textile structures. Focus on basic hand weaving structures, including plain weave, twills and satins, acquired through threading the loom and weaving with a variety of materials. Off-loom techniques explore a variety of structures made with simple hand tools. Projects focus on materials choice; color experimentation and control; pattern manipulations; scale and balance; and the design process as applied to hand constructed textile artifacts. Typically offered in Fall only
Students will gain a fundamental understanding of traditional sewing and construction techniques using both hand and machine methods. Students may incur additional costs for project supplies. Please note that seats in this course are reserved for College of Design or Art + Design Minor (v) students only due to to limited size of labs and class demand. Students who elect to take this course a second time are expected to build upon their experience and/or to approach these concepts from a different perspective. Typically offered in Fall only This course is offered alternate even years
ADN 280Media Arts, Design and Technology in Context (6
hours) The overarching goal of this studio is to apply the fundamental skills of Media Arts, Design and Technology introduced in previous studios in a variety of situations, needs and contexts to create polished projects that focus on different aspects of the major including storytelling, animation, game development, and/or virtual production. Continuing with ideas explored in the previous studio, students will design and develop complex projects that consider a client or audience through interactivity and storytelling. g Typically offered in Fall and Spring
A beginning descriptive drawing experience which teaches students to see, analyze, and transcribe observed subject matters. The transcription incorporates formal drawing issues (line, form, texture) with traditional and contemporary material space exploration. Restriction: Art and Design major or minor, Or Design Studies major or minor Typically offered in Fall and Spring
ADN 288History of Art + Design: 1918 to the Contemporary
World (3 credit hours) A survey of the History of Art and Design, 1918 to the present, focused on innovative work done in the areas of advertising, animation, comic books & graphic novels, fine arts, and emerging practices in the 21st Century, including Virtual Reality and User Experience design. Attention is paid to evolving definitions of visual culture and their critiques utilizing art historical frameworks to introduce students to methodological approaches in the field. Typically offered in Spring only
Continuation of an advanced level of the skills and techniques developed in Basic Photography. Purpose is to develop use of camera as a perceptual tool to increase awareness and sensitivity of visual imagery. Typically offered in Fall and Spring
An intensive introduction to animation which integrates traditional hand generated animation, digital techniques and technology. Students will explore animation's fundamental principles of linear formats, sequenced movement and time-based imaging. Typically offered in Fall and Spring
Intermediate Design studio emphasizing the exploration of past, current and potential future technologies within the Media Arts, Design and Technology Department content areas, including animation, game design and development, and interactive media such as VR, AR and MXR. Typically offered in Fall and Spring
ADN 371Soft Construction II: Sculptural Geometry ()3
Students will learn advanced problem solving skills through the creation of the basic set of fashion patterns and the integration of design details. Students may incur additional costs for project related supplies. This course requires field trips as possible. They are scheduled within class time and usually do not require additional cost to student. An example of previous field trips is a research trip to the Gregg. Please note College of Design or Minor of Art + Design (12DMN) Students ONLY due to to limited size of labs and class demand. Typically offered in Fall and Spring
Hands-on experimentation with classic hand, machine, and digital stitching techniques on fabric; personal exploration of non-traditional materials and applications at different scales; and examination of historic and contemporary stitching through visits to the Gregg Museum and directed library and internet research. Typically offered in Fall and Spring This course is offered alternate odd years
ADN 373Survey of the Fashion Industry and Design (3
hours) Students will be introduced to the fashion industry, fashion history, creative process, behind the scenes, and presentation skills. Please note that 50% of seats are reserved for College of Design or Art + Design Minor (v) students only. Typically offered in Spring only This course is offered alternate even years Art and Design (ADN) 3
An advanced study of interactive storytelling through game-based and animated media platforms. Students will gain more exposure to linear and non-linear story structure, digital motion and techniques of animation, game mechanics, and kinetic interactions. Students will create and evaluate the inter-relationship between visual aesthetics related to genre, narrative and audience or player experience. Typically offered in Spring only
Studio offering Art & Design undergraduates the opportunity to intensively study general design issues (form, color, structure, proportions, scale, etc..) as applies to the study of Art + Design. Typically offered in Fall and Spring
Advanced Design studio emphasizing the exploration of past, current and potential future technologies within Art + Design Department content areas. Students are expected to work independently, develop their own problem statements. Typically offered in Fall and Spring
Physical and perceptual nature of color, color awareness, sensitivity and skills in visual communication with color as a designer's tool. Typically offered in Fall only
This course will build upon previous knowledge in Art and Design through a focus on the basic historic, stylistic and compositional attributes of type to enhance storytelling in their work. ¬Main topics addressed in the course will cover the relationship between form and content to support pacing, transition, structure, voice, action and resolution for richer visual narratives. We will use both found text as well as stories that students create in the class to explore the many ways that type can enunciate the meaning, tone and spirit of a story. There are printing fees estimated at $100 associated with this INSTRUCTOR. Restricted to: JUNIOR AND ABOVE STANDING IN THE MAJOR, COLLEGE OF DESIGN STUDENTS ONLY Typically offered in Fall and Spring This course is offered alternate odd years
Conceptual basis for developing a personal philosophy regarding the practice of art and design. Theory based history of diverse cultures and forces of change: political, economic, religious, social, intellectual and philosophical as they affect the fields of art and design. Typically offered in Fall only
An intensive study of advanced image-making processes, software, and various computer platforms used in the creation of multimedia. In a studio mode, students will place emphasis on creating interactive interface systems with audio and special effects. Typically offered in Fall, Spring, and Summer
Practice of widely varying textile techniques with the solving of practical and conceptual design problems. Textile end products are designed and produced at full scale in appropriate materials. Focus includes weaving, knitting, printing and dyeing of fabrics, and a wide variety of fabric construction and embellishment processes. Textile history is an ongoing part of the study. Emphasis on synthesis of techniques and ideas. GD 202) Typically offered in Fall and Spring
Grade of C- or better in (ADN 400 or ARC 202 or ID 202 or
ADN 472Advanced Surface Design ()3
Advanced problems in the design and production of hand-printed and pattern-dyed fabrics. Experimentation with advanced color application techniques. Exploration of pattern and image production on fabric and development of design abilities in textilemedia. Specific focus changes each semester. Typically offered in Fall and Spring
ADN 473Advanced Three-Dimensional Fibers Forms and
Structures (3 credit hours) Advanced explorations of three-dimensional textiles forms and structures including works small and large scale installations and sculptures, planar structures in space, and textiles that interact with interior or exterior architecture, the body, or public or site-specific spaces. Technical focus on construction, joining mixed materials, armatures, integration of found materials, and both traditional and experimental structures and applications. Use of hand and power tools. Typically offered in Fall and Spring
Introduction to use of the computer as a tool for designing, drafting, and hand weaving, using simple software packages. Hand weaving on 24- harness computer assisted looms, 8 harness hand looms, and TC-1 digital hand jacquard loom. 4 to 24 harness woven structures including twill, satin, shadow weave, double weave, woven shibori, dyed warps, and other weave structures. Focus on designing, technical skills, and solving technical problems. Typically offered in Fall and Spring ADN 475/ADN 575 Pre-Industrial World Textiles (3 credit hours) Research on and discussion of hand-made textiles of the world, introducing major textile traditions from Africa, Asia, Europe, North and South America. Focus on geographic and cultural contexts, developments in making, and design characteristics, including impact of 20th century fiber art movements. Seminar format. Typically offered in Spring only
A continuation of intensive study of advanced image-making processes, software, and various computer platforms used in the creation of multimedia. In a studio mode, students will place emphasis on creating interactive interface systems with audio and special effects. GD 202) Typically offered in Fall and Spring
Grade of C- or better in (ADN 400 or ARC 202 or ID 202 or
ADN 481Drawing II ()3
An intermediate-level drawing course that further develops the designer's graphic, analytic, observational, and conceptual skills. Typically offered in Fall and Spring
An intermediate-level painting course that through slide lectures, class projects, and assigned readings exposes students to contemporary painting art movements. Special emphasis given to the formal and interpretative analysis of a painting. Acrylic and oil paint are used; Projects have assigned and open themes. Typically offered in Fall and Spring
An intermediate-level sculpture course that further develops the designer's analytic, observational, and conceptual skills. Typically offered in Fall only
Define Art and Design problems and develop design solutions in an international setting. Studio projects related to design, culture, and traditional and contemporary art forms. Focus on artifact making through direct studies. Taught off campus.
ADN 493 is a capstone course for seniors in Art and Design. The course prepares and equips students with the necessary tools and communication skills to present themselves professionally as competent practitioners. Students are required to integrate their work from previou Art and Design courses into a comprehensive portfolio and personal website. Students are required to participate in the Art and Design Senio Exhibition and provide their own transportation to the exhibition. Typically offered in Spring only
ADN 219, ADN 281, completion of a 400 level studio;
Corequisite
ADN 202 or ADN 400 or ADN 460 or ADN 470, or ADN 480
ADN 494Internship in Art + Design ()1-6
Supervised field experience in design offices, galleries, museums and other organizations. Maximum of 6 credit hours. Individualized/ Independent Study and Research courses require a Course Agreement for Students Enrolled in Non-Standard Courses be completed by the student and faculty member prior to registration by the department. Typically offered in Fall, Spring, and Summer
Special projects in art and design developed under the direction of a faculty member on a tutorial basis. Maximum 6 credit hours. Individualized/Independent Study and Research courses require a Course Agreement for Students Enrolled in Non-Standard Courses be completed by the student and faculty member prior to registration by the department. Typically offered in Fall and Spring
Junior standing in Design with 3.0 in Design or better
ADN 496The Business of Art and Design ()3
A distance education elective course (ADN & DS) that introduces students to the mechanics of gainfully applying their fine and applied arts and/or design education. The course is not discipline specific. The business of design, principles of branding, project management, entrepreneurship and business development are explored through case studies, virtual class forums, independent and group assignments, and assigned readings. The course engages students in the development and management of design business planning, models, and philosophies with emphasis on social responsibility. Through coursework, students foster interpersonal, group, and leadership competencies. Typically offered in Spring only
Environments (3 credit hours) This course will introduce first semester Art + Design graduate students to historical and foundational theories of design and media studies- specifically related to platforms, environments and networks-to better understand the myriad ways these ideas have impacted artistic and design-based practice. Restriction: Art + Design Graduate Students Only. Non-majors by permission of the instructor Typically offered in Fall only
ADN 501Graduate Seminar II: Art + Design as Future3
3 Making 3 ARC 140 Experiencing Architecture 3 D 292 Special Topics in Design 1-3 D 492 Special Topics in Design 1-6 D 592 Special Topics in Design 1-6
ADN 502 is a general title of Advanced Visual Laboratories under the supervision of an Art and Design faculty member to provide intensive experimental work in various phenomena and disciplines related to design. Typically offered in Fall and Spring
ADN 510Graduate Seminar III: Final Project Research (3
hours) Directed research to prepare background documentation for the final project, including historical and contemporary context, theoretical frameworks and references, formation of project parameters, statement of goals, and documentation/project outline. Restricted to graduate students in Media Arts, Design, and Technology or permission of the instructor. Typically offered in Fall and Spring
MADT 500 and MADT 501 or permission of the instructor.
ADN 511Graduate Seminar IV: Final Project Documentation (3
credit hours) This graduate seminar in Art + Design supports students in the development of their final project documentation paper. More specifically, the course gives the direction to revise the historical and contemporary influences of the final project, theoretical framework, and related disciplines. Students will also develop their final project description, analysis and next steps for the project. Media Arts, Design, and Technology students only. Typically offered in Spring only
Final studio project for graduate students in Art & Design, under the supervision of graduate advisory committee members. graduate enrollment Typically offered in Fall and Spring
Teaching experience under the mentorship of faculty who assist the student in planning for the teaching assignment, observe and provide feedback to the student during the teaching assignment, and evaluate the student upon completion of the assignment. Typically offered in Spring only