62 courses with the subject ART, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
ART 101Two-Dimensional Design3
Study of the principles of two-dimensional design and introduction to color theory.
Explores the fundamental concepts, materials, and methods of visual art through a variety of 2D and 3D media. An emphasis on process, with an exploration of social media. Students will keep a journal of their progress.
Project-based approach to learning fundamental principles of 3D computer graphics using high-level software tools. Modeling of objects, geometrical transformations, surface algorithms, lighting and shading, alternative rendering techniques, and providing background skills necessary to create animated movies.
ART 260 or ART 282 . Additional Restrictions/Requirements:
ART 221Beginning Ceramics3
Ceramic art-making with emphasis on manipulating the material with hand-building techniques. Includes introduction to ceramic art history and technical issues including glaze application and firing practice.
Survey of sculpture concepts and processes. Study of object based sculpture, functional sculpture, and installation. Introduction to metal fabrication, wood fabrication, and casting.
Basic principles of graphic design and communication. Projects focus on the graphic expression of form through two-dimensional composition to communicate information, concepts, and emotions, and combine development of computer software skills with off-line creative processes and production methods.
Exploration of time-based media concepts and traditions across art and design. Introduction to 2D animation using a combination of handmade and digital techniques.
Introduction to the practice and theory of digital art & illustration. Exploration of the core concepts and techniques in digital image making, photo manipulation, and content production using industry-standard software applications.
Basic darkroom processes for developing and printing black and white photographic film. Introduction to aesthetics of fine art photography, including visual problem solving, critical thinking, and development of a personal imagery.
Introduction to digital photography concepts and methods. Considers the design, processing, critiquing, and display of images created with digital cameras and printed with digital media.
Builds on basic skills with more difficult and sustained challenges. Traditional and contemporary materials and approaches explored. Drawing considered as a final medium of expression, as well as a tool to develop ideas for other forms of art.
Investigation of the various collage materials and processes. Focus on assembling materials cohesively to convey artistic intent. Students study the historical evolution of collage and the collage work of contemporary artists.
Basic principles of animation using 3-D computer-generated animation and basic processes for animating synthetic objects through structured exercises. Principles of designing and producing 3-D computer-generated animation through the creation of advanced motion studies. Projects focus on developing higher-level skills in model building, animation and color and lighting.
Focus on use of potter’s wheel. Ceramic art history, technical issues (glaze application, continued study of firing practice) and introduction to critical writings in discipline.
Focus on use of potter’s wheel. Ceramic art history, technical issues (glaze application, continued study of firing practice) and introduction to critical writings in discipline.
Continued exploration of printmaking techniques and concepts, with an emphasis on developing new processes. Traditional methods serve as a starting point for redefining and expanding the boundaries of printmaking.
ART 340Painting and Drawing: Materials and Methods3
Foundations of professional painting and drawing practices. Topics include safety, toxicity, power tools, preparation process for both canvas and wood panels, sizes and grounds, oil mediums, and acrylic dispersions.
Oil and acrylic painting from the model. Investigates representational and abstract interpretations of the figure. Emphasizes spatial strategies, color, and paint application techniques.
Investigation of fabrication, carving and casting as sculptural process. Techniques may include metal cutting, welding, forging, wood construction, carving and casting.
Further investigation into graphic design creative processes and study of graphic communication through lectures, projects, and readings. Continuing development of software proficiency, critical and analytical skills. Emphasis on both practical and speculative approaches to design problems and their synthesis into formal solutions.
Overview of the conceptual, formal, and technical issues of typography. The history of typography, the anatomy of letter forms, classifications of type, visual syntax, legibility, and technology. Exercises and projects emphasize production of visual communication for print using typography as the dominant element.
Exploration of 3D printing and laser cutting for art and design. Study of digital art culture including contemporary artistic, political, and ethical issues in the field.
An exploration of time-based media, video art and projected light, with instruction on the history and use of analog and digital methods, including a variety of video projection mapping software to create immersive environments or to add moving textures and images to sculpture, installation, performance, and architecture.
This course will focus on the creation of digitally processed and handprinted images. Projects will explore the development of visual and narrative ideas using digital tools, and hand-printing the digital images using traditional printmaking methods.
Further exploration of darkroom processes for developing and printing black and white photographic films. Larger images, additional formats, independent creative projects, and further development of personal imagery.
Further exploration of digital fine art photography concepts and methods. Further development of personal imagery through independent creative projects, discussions, and critiques of images created with digital cameras and printed with digital media.
In-depth investigation of form chosen by student. Study of glaze technology, firing practice and clay-body composition. Student must fill and fire their own kiln.
Exploration of sculpture processes. Focus on development of skills associated with a particular technique or medium and its conceptual applications. Practice in creating application proposals.
Topics include generating a coherent body of work; presentation solutions (matting, framing, pedestals, labels); writing an artist’s statement and resume; curatorial decisions; promotion and installation of exhibition; discipline appropriate writing.
Advanced level photography course that builds upon photographic fundamentals in darkroom, digital, and alternative process photography. The curriculum focuses on furthering a personal aesthetic through a cohesive body of work. This course approaches photography as fine art while emphasizing technique, visual problem solving, and critical thinking.
Involves investigation under faculty supervision beyond what is offered in existing courses. For further information, consult the Directed Individual Studies section in this catalogue.
Final portfolio project integrating the principles, skills, and techniques explored in the digital arts major. Research project is determined by the student and developed in ongoing consultation with peers and digital arts faculty. Course culminates with a presentation of the project on the UNCW campus and project documentation.
Academic training and practical field experience through a program of work and study within an agency and/or setting related to the student’s principal area of interest. Faculty supervision and evaluation of all study and on-site activity. (A maximum of six credit hours may be applied toward the degree).