33 courses with the subject VSST, each shown exactly as we captured it from the college's catalog, with every element we hold. Where the wording looks broken, that is our reading of the catalog, not the college's text.
VSST 100Introduction to Art & Design3.0
In this course students will explore the main concepts and principles of design and color through studio assignments, lectures and field trips. What is Design? How does it relate to your major, and how can it be applied to your daily life? We will study visual theory and learn how to organize visual information. The importance of using visual knowledge/perception to make decisions will be stressed.
Design III utilizes the knowledge acquired from Design I and II to construct three-dimensional forms. It is an intensive studio based course with some lecture components, rooted in visual concepts that define structure and space. Students will work with basic materials to explore: joint construction, tension, and open and closed forms in the round and in relief. This is the final course in the Design Foundation Sequence.
This is an accelerated course offered as a substitute for VSST 101. The work concentrates on two-dimensional space with a primary focus in black and white.
This is an accelerated 4-week course offered as a substitute for VSST 103. The work concentrates on three-dimensional space with a primary focus on materials and craftsmanship.
This is an introductory course in which students will learn and use the essential concepts and language associated with design employing a variety of both black and white and color media combining hand and computer approaches.
Design for Media I is a hybrid studio and digital course, introducing the visual language of two-dimensional design. Students will be given a series of visual problems in black and white to solve through the combination of studio media (including paint, collage, cut paper, and mixed media) and digital media (including pixel, vector, and motion based software.) With the completion of these integrated projects, students will gain an understanding of the elements and principals of design in relation to media-based disciplines and have the basic skill sets to guide them into Design for Media II.
Design for Media II is the second course of the Design for Media Foundation Sequence. It is a hybrid studio and digital course encompassing the visual language of color theory, color application and two-dimensional design. Students will be given a series of visual problems in color to solve through the combination of studio media (including paint, Color Aid, collage, and mixed media) and digital media (including pixel, vector, and motion based software.) With the completion of these projects, students will gain an understanding of the structure of color in relation to both design and media. This course builds on the skill sets established in Design for Media I and completes the Design for Media Foundation Sequence.
Provides basic understanding of the perceptual problems in drawing, including how three-dimensional objects can be represented on a two-dimensional surface.
This is an advanced figure drawing class that bridges observational figure drawing and fashion illustration. While focusing on the structure of the body and its rhythms, students will also be introduced to elements of stylization of the figure.
An introductory course to digital visual note-taking and painting. Observation is emphasized, as is visual organization, experimentation and conceptualization. The class will meet at various locations on the Drexel campus as well as locations throughout the city.
Investigates 4D design (the organization of space over time) using objects, light, sound, movement, gesture, and language in solo and group presentations. Incorporates conceptualization, experimentation, perception and analysis.
Concentrates on environment and spatial concepts. Expands previous concern with the object and personal space to envision space and the action within. Requires students to work individually or in groups to create works at this new scale.
This course augments the design studio experiences by introducing the influence of material characteristics and fabrication techniques. Students learn how to design projects, reduce them to the specific parts, make the parts and assemble the work in a coordinated sequence. Work is done in the Visual Studies Arts Annex woodshop.
Painting Basics explores the fundamentals of making representational paintings. Working from direct observation, students learn the hands-on practices, materials and concepts of painting applicable to digital representation. Projects that use still life, interior and landscape subjects address design, composition and proportion as well as the effective use of color contrasts to create illumination and spatial depth. Water-based media will be used.
New techniques, materials, and terminology, are introduced through a series of assignments based on observations of still life’s and life models. Emphasis is placed on the application of color to articulate space and the development of individual expression.
Expands the techniques, methods and materials covered in Painting 1. Representational and abstract styles are explored. Using techniques of observation and imagination, new approaches to painting are encouraged.
Painting 3 expands on the ideas, methods, and materials, covered in Painting 1 and 2. Students formulate a self-styled project that focuses on a particular approach to painting. Emphasis is placed on mastering technical ability, and inventing imaginative solutions to challenges that arise in the project’s completion.
This course approaches sculpture through the use of computerized (CNC) routers, using these digital fabrication tools to create three-dimensional objects in a variety of materials. Course projects are designed to give students familiarity with a variety of processes, materials, and ideas pertinent to making art in three dimensions. Additionally, the course will give students hands-on experience designing for, programming, setting up, and operating Westphal’s CNC routers.
This specialized course teaches welding and metal fabrication techniques that students use to develop a series of projects. Students also experiment with alternative material combinations and investigate the use of metal in contemporary sculpture.
Subject
VSST
Credits (min)
4
Credits (max)
4
Credit unit
Credits
Type
course
Repeatable
Can be repeated 2 times for 12 credits Restrictions: Cannot enroll if classification is Freshman Prerequisites: VSST 102 [Min Grade: D] or VSST 105 [Min Grade: D] or VSST 109
This course focuses on idea development, the creative application of materials and process, and introducing basic wood and metal working tools and techniques. Projects bring these elements together with an emphasis on investigating new media and developing critical dialogue as it pertains to discussing and evaluating artwork.
Water based and photographic techniques are combined to create painterly and precise imagery in the building of a body of work. Techniques may include stencil-making, digitizing, mono-printing and color exploration. This course introduces the foundations of technical skills, language and theories used by the artist as printmaker.
Explores various printmaking techniques including but not exclusive of photographic lithography, relief block printing and screen-printing. Drawing processes and mixed media are emphasized. The foundations of technical skills, language and theories used by the artist as printmaker are introduced.
Subject
VSST
Credits (min)
4
Credits (max)
4
Credit unit
Credits
Type
course
Repeatable
Can be repeated 3 times for 16 credits Prerequisites: VSST 102 [Min Grade: D] or VSST 105 [Min Grade: D] or VSST 109 [Min Grade: D]
A continuation of Printmaking I, exploring techniques to a greater depth. Drawing, photographic processes and mixed media are emphasized. The foundations of technical skills, language and theories used by the artist as printmaker are introduced.
Explores combination-printmaking, portfolio development and building a cohesive body of work. Techniques may include mixed media printmaking, digital and alternative media. Students will document their work and develop an artistic statement. The foundations of technical skills, language and theories.
Subject
VSST
Credits (min)
4
Credits (max)
4
Credit unit
Credits
Type
course
Repeatable
Can be repeated 3 times for 16 credits Prerequisites: VSST 321 [Min Grade: D] or VSST 322 [Min Grade: D]
A continuation of Screenprinting I, exploring techniques to a greater depth. Techniques may include stencil-making, digitizing, mono-printing and color exploration. This course introduces the foundations of technical skills, language, and theories used by the artist as printmaker.
Subject
VSST
Credits (min)
4
Credits (max)
4
Credit unit
Credits
Type
course
Repeatable
Can be repeated 3 times for 16 credits Prerequisites: VSST 321 [Min Grade: D]